-
Notifications
You must be signed in to change notification settings - Fork 12
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Fix issue #53 #57
Merged
Merged
Fix issue #53 #57
Conversation
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
llvm showed that there is something bad on an assignmanet of value to timmer registers
- At least now, compiles source code. There is some issues linking
Only tda_view
- Add a VAO - shader linking errors, are now show - Macro to detect and display OpenGL errors - tda_view now uses gl_engine - Tweaked zoom level. Less unused border
First try without FOWARD_COMPATIBLE, and if it fails, try to enable these hint.
Using an index out of buffer -> vbo[sh_in_UV] Now, not should fail on OSX. Also, removed a warning about a GLFloat instead of GLsizei
- Using correctly the VAO - Using two PBOs to udpate screen texture on a async way. This means that : PBO 1 copy to texture object happens at same time that CPU updates "texture" on PBO 2
- No normals or light direction
I managed to fix building on OSX but I can't find why opengl code isn't rendering correctly. So, I'm merging this, and close issue #53 . I would open a new issue about the problem itself. |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Fix OSX building -> See issue #53
Also, now uses OpenGL 3.2 core profile on Windows/Linux/OSX, so should display something on OSX.