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SDK 1.4.0 Unity 2021.3.23f1
Game of 3 scences Home scene i have a script behind with the following
NOTE: I was using your singleton patteren (Which was not working, same error) but moved code.
private ITezos _tezos; void Start() { _tezos = TezosSingleton.Instance; _tezos.Wallet.MessageReceiver.AccountConnected += OnAccountConnected; _tezos.Wallet.MessageReceiver.AccountDisconnected += OnAccountDisconnected; } public void ConnectWallet() { _tezos.Wallet.Connect(); } private void OnAccountConnected(string account) { if (!string.IsNullOrEmpty(account)) { welcomeText.text = _tezos.Wallet.GetActiveAddress(); } }
When this screen first loads, i am able to connect and disconnect as the MessageReciever events are firing.
When i return to Home scene, _tezos.Wallet.GetActiveAddress() is set correctly but none of the MessageReciever events are getting fired
In Chrome DevTools i am seeing this error when i try to "Connect" again. (Temple, opens and i log in etc and confirm but then nothing.)
SendMessage: object UnityBeacon not found!
The text was updated successfully, but these errors were encountered:
Possibly related #43
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@KevDevMan Fix in main branch, you can check out to latest commit to test.
mismirnov
Successfully merging a pull request may close this issue.
SDK 1.4.0
Unity 2021.3.23f1
Game of 3 scences
Home scene i have a script behind with the following
NOTE: I was using your singleton patteren (Which was not working, same error) but moved code.
When this screen first loads, i am able to connect and disconnect as the MessageReciever events are firing.
When i return to Home scene,
_tezos.Wallet.GetActiveAddress() is set correctly
but none of the MessageReciever events are getting fired
In Chrome DevTools i am seeing this error when i try to "Connect" again. (Temple, opens and i log in etc and confirm but then nothing.)
SendMessage: object UnityBeacon not found!
The text was updated successfully, but these errors were encountered: