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* Updated beacon-dotnet-sdk to 1.0.19; Updated Unity ver to 2021.3.13f; * Removed unnecessary .csproj files * Set PureBarcode to true; * Removed UserSettings folder from git; * .DS_Store removed; * Init commit * Commented QR; * Removed Netezos code folder; Netezos updated to latest ver; * Netezos test scripts removed, dependencies fix * UnityMainThreadDispatcher prefab fix * Zxing to samples * Updated matrix; Change Android Beacon impl; * Removed Android Plugins from samples; * Removed extra files; Tezos url scheme instead of temple * Removed iOS Plugins from samples; * Added .gitignore; * Removed unnecessary files; * Changed databaseConnectionString; Removed unnecessary files; * Added keys specific to npm * Refactored files placing; Changed Http client implementation to UnityWebRequest; * GH actions workflow; Added LICENSE, .npmignore; Changed README; * Added meta files; * Added cross-session-persistence to authentication; * Improve DB connection string; Added Timeout between tzkt api query; * Changed right order execution of ContractCallInjected and ContractCallCompleted events; * Updated beacon-dotnet-sdk; Fixed some bugs; * Implemented DisconnectAccount on BeacoCOnnectorDotnet; Updated Beacon; * Changed Beacon.db file path; * Added 'tezos://' deeplink activation on SignPayload button on mobiles; * Changed README; --------- Co-authored-by: mismirnov <[email protected]>
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