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fix/lazer: update to 2024.1208.0 #264

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Dec 10, 2024
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4 changes: 4 additions & 0 deletions packages/tosu/src/instances/lazerInstance.ts
Original file line number Diff line number Diff line change
Expand Up @@ -165,6 +165,10 @@ export class LazerInstance extends AbstractInstance {
resultScreen.updatePerformance();
break;

case GameState.selectMulti:
case GameState.lobby:
break;

default:
gameplay.init(undefined, `default-${global.status}`);
resultScreen.init();
Expand Down
87 changes: 48 additions & 39 deletions packages/tosu/src/memory/lazer.ts
Original file line number Diff line number Diff line change
Expand Up @@ -116,7 +116,7 @@ export class LazerMemory extends AbstractMemory<LazerPatternData> {
}

// might potentially change
return this.process.readLong(vtable) === 7559159218176;
return this.process.readLong(vtable) === 7593518956544;
} catch {
return false;
}
Expand Down Expand Up @@ -152,48 +152,54 @@ export class LazerMemory extends AbstractMemory<LazerPatternData> {
}

private screenStack() {
return this.process.readIntPtr(this.gameBase() + 0x5f0);
return this.process.readIntPtr(this.gameBase() + 0x5f8);
}

// checks <game>k__BackingField
private checkIfPlayer(address: number) {
return this.process.readIntPtr(address + 0x3f8) === this.gameBase();
return this.process.readIntPtr(address + 0x400) === this.gameBase();
}

// Checks <api>k__BackingField and <StatisticsPanel>k__BackingField (to GameBase::<Storage>k__BackingField)
private checkIfResultScreen(address: number) {
return (
this.process.readIntPtr(address + 0x3b8) ===
this.process.readIntPtr(address + 0x3c0) ===
this.process.readIntPtr(this.gameBase() + 0x438) &&
this.process.readIntPtr(address + 0x3c0) !==
this.process.readIntPtr(address + 0x3c8) !==
this.process.readIntPtr(this.gameBase() + 0x440)
);
}

// checks <game>k__BackingField
private checkIfSongSelect(address: number) {
return this.process.readIntPtr(address + 0x3b0) === this.gameBase();
return this.process.readIntPtr(address + 0x3b8) === this.gameBase();
}

// checks <logo>k__BackingField and osuLogo
private checkIfPlayerLoader(address: number) {
return (
this.process.readIntPtr(address + 0x378) ===
this.process.readIntPtr(address + 0x468)
this.process.readIntPtr(address + 0x380) ===
this.process.readIntPtr(address + 0x480)
);
}

// Checks <api>k__BackingField and <realm>k__BackingField
private checkIfEditor(address: number) {
return (
this.process.readIntPtr(address + 0x430) ===
this.process.readIntPtr(address + 0x438) ===
this.process.readIntPtr(this.gameBase() + 0x438) &&
this.process.readIntPtr(address + 0x490) ===
this.process.readIntPtr(this.gameBase() + 0x430)
this.process.readIntPtr(address + 0x3b8) ===
this.process.readIntPtr(this.gameBase() + 0x4b8)
);
}

// Checks <API>k__BackingField and <client>k__BackingField
private checkIfMulti(address: number) {
return (
this.process.readIntPtr(address + 0x3c0) ===
this.process.readIntPtr(address + 0x3c8) ===
this.process.readIntPtr(this.gameBase() + 0x438) &&
this.process.readIntPtr(address + 0x338) ===
this.process.readIntPtr(this.gameBase() + 0x430)
this.process.readIntPtr(address + 0x3d8) ===
this.process.readIntPtr(this.gameBase() + 0x4a8)
);
}

Expand Down Expand Up @@ -246,7 +252,7 @@ export class LazerMemory extends AbstractMemory<LazerPatternData> {
if (!player) {
return 0;
}
return this.process.readIntPtr(player + 0x470);
return this.process.readIntPtr(player + 0x478);
}

private scoreInfo(player: number) {
Expand Down Expand Up @@ -755,33 +761,17 @@ export class LazerMemory extends AbstractMemory<LazerPatternData> {
if (username === 'osu!salad') username = 'salad!';
if (username === 'osu!topus') username = 'osu!topus!';

let pp = 0;

let combo = 0;

const player = this.player();
if (player) {
const scoreProcessor = this.process.readIntPtr(player + 0x438);
const scoreProcessor = this.process.readIntPtr(player + 0x440);

const comboBindable = this.process.readIntPtr(
scoreProcessor + 0x250
);

combo = this.process.readInt(comboBindable + 0x40);

const hudOverlay = this.process.readIntPtr(player + 0x450);
const mainComponents = this.readComponents(
this.process.readIntPtr(hudOverlay + 0x3b8)
);

const ppCounter = this.findPPCounter(
mainComponents,
scoreProcessor
);

if (ppCounter) {
pp = this.process.readInt(ppCounter + 0x324);
}
}

let score = this.process.readLong(scoreInfo + 0x98);
Expand Down Expand Up @@ -814,8 +804,7 @@ export class LazerMemory extends AbstractMemory<LazerPatternData> {
smallTickHits: statistics.largeTickHit,
largeTickHits: statistics.smallTickHit,
combo,
maxCombo: this.process.readInt(scoreInfo + 0xc4),
pp
maxCombo: this.process.readInt(scoreInfo + 0xc4)
};
}

Expand All @@ -834,6 +823,24 @@ export class LazerMemory extends AbstractMemory<LazerPatternData> {

const statistics = this.process.readIntPtr(user + 0xa8);

if (statistics === 0) {
return {
id: 0,
name: 'Guest',
accuracy: 0,
rankedScore: 0,
level: 0,
playCount: 0,
playMode: 0,
rank: 0,
countryCode: 0,
performancePoints: 0,
rawBanchoStatus: 0,
backgroundColour: 0xffffffff,
rawLoginStatus: 0
};
}

const ppDecimal = statistics + 0x60 + 0x8;

// TODO: read ulong instead long
Expand Down Expand Up @@ -895,7 +902,7 @@ export class LazerMemory extends AbstractMemory<LazerPatternData> {

resultScreen(): IResultScreen {
const selectedScoreBindable = this.process.readIntPtr(
this.currentScreen + 0x390
this.currentScreen + 0x398
);

const scoreInfo = this.process.readIntPtr(selectedScoreBindable + 0x20);
Expand Down Expand Up @@ -1007,7 +1014,8 @@ export class LazerMemory extends AbstractMemory<LazerPatternData> {
}

const player = this.player();
const hudOverlay = this.process.readIntPtr(player + 0x450);
const hudOverlay = this.process.readIntPtr(player + 0x458);

const inputController = this.process.readIntPtr(hudOverlay + 0x348);
const rulesetComponents = this.readComponents(
this.process.readIntPtr(hudOverlay + 0x3c0)
Expand Down Expand Up @@ -1126,7 +1134,7 @@ export class LazerMemory extends AbstractMemory<LazerPatternData> {

private hitEvents(): number[] {
const player = this.player();
const scoreProcessor = this.process.readIntPtr(player + 0x438);
const scoreProcessor = this.process.readIntPtr(player + 0x440);
const hitEventsList = this.process.readIntPtr(scoreProcessor + 0x288);
const hitEvents = this.readListItems(hitEventsList, true, 0x40);

Expand Down Expand Up @@ -1804,6 +1812,7 @@ export class LazerMemory extends AbstractMemory<LazerPatternData> {
const isPlayerLoader = this.checkIfPlayerLoader(this.currentScreen);
const isEditor = this.checkIfEditor(this.currentScreen);
const isMulti = this.checkIfMulti(this.currentScreen);

let status = 0;

if (isPlaying || isPlayerLoader) {
Expand All @@ -1816,7 +1825,7 @@ export class LazerMemory extends AbstractMemory<LazerPatternData> {
status = GameState.edit;
} else if (isMulti) {
const roomManager = this.process.readIntPtr(
this.currentScreen + 0x3b0
this.currentScreen + 0x3b8
);
const joinedRoomBindable = this.process.readIntPtr(
roomManager + 0x208
Expand All @@ -1833,7 +1842,7 @@ export class LazerMemory extends AbstractMemory<LazerPatternData> {
this.isPlayerLoading = isPlayerLoader;

if (isPlaying) {
const dependencies = this.process.readIntPtr(this.player() + 0x480);
const dependencies = this.process.readIntPtr(this.player() + 0x488);
const cache = this.process.readIntPtr(dependencies + 0x8);
const entries = this.process.readIntPtr(cache + 0x10);
const drawableRuleset = this.process.readIntPtr(entries + 0x10);
Expand Down
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