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Avoid dropping
call
edge due to identical invoke
edge
The intermediate data structure here (used for edge de-duplication) was accidentally recording `invoke` edges as if they were `call` edges. This bug is _very_ frequently benign, but if there are identical call and invoke edges in the edge list and the invoke edge is scanned first, the call edge will be unsoundly dropped, leading to invalidation (JuliaLang#265) bugs.
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