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Book 15 / sect155
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cracrayol committed Dec 21, 2019
1 parent 4345c00 commit 54cf6b1
Showing 1 changed file with 71 additions and 60 deletions.
131 changes: 71 additions & 60 deletions src/www/data/mechanics-15.xml
Original file line number Diff line number Diff line change
Expand Up @@ -708,108 +708,119 @@
</section>

<section id="sect121">
<choiceState section="all" set="disabled" />
<combat noMindblast="true" noPsiSurge="true" kaiSurgeBonus="1" />
<test hasDiscipline="alchemy">
<test expression="[KAILEVEL] >= 5">
<combat noMindblast="true" noPsiSurge="true" kaiSurgeBonus="1" combatSkillModifier="+5" />
<endurance count="+5" noToast="true" permanent="true" />
</test>
</test>
<afterCombats>
<test expression="[KAILEVEL] >= 5">
<test expression="[ENDURANCE] &lt;= 5">
<endurance count="6 - [ENDURANCE]" noToast="true" />
</test>
<endurance count="-5" noToast="true" permanent="true" />
</test>
<choiceState section="all" set="enabled" />
</afterCombats>
</section>

<section id="sect122">
</section>

<section id="sect123">
</section>

<section id="sect124">
</section>

<section id="sect125">
</section>

<section id="sect126">
</section>

<section id="sect127">
<choiceState section="all" set="disabled" />
<combat />
<afterCombats>
<choiceState section="all" set="enabled" />
</afterCombats>
</section>

<section id="sect128">
</section>

<section id="sect129">
</section>

<section id="sect130">
<death />
</section>

<section id="sect131">
<choiceState section="all" set="disabled" />
<randomTable>
<case to="4">
<choiceState section="sect216" set="enabled" />
</case>
<case from="5">
<choiceState section="sect46" set="enabled" />
</case>
</randomTable>
</section>

<section id="sect132">
<endurance count="-4" />
</section>

<section id="sect133">
<endurance count="-3" />
</section>

<section id="sect134">
</section>

<section id="sect135">
</section>

<section id="sect136">
</section>

<section id="sect137">
</section>

<section id="sect138">
<test not="true" hasDiscipline="kaiscrn">
<endurance count="-5" />
</test>
</section>

<section id="sect139">
</section>

<section id="sect140">
</section>

<section id="sect141">
<choiceState section="sect110" set="disabled" />
<test hasDiscipline="magi">
<choiceState section="sect110" set="enabled" />
<choiceState section="sect326" set="disabled" />
</test>
</section>

<section id="sect142">
</section>

<section id="sect143">
<choiceState section="all" set="disabled" />
<randomTable>
<case to="2">
<choiceState section="sect206" set="enabled" />
</case>
<case from="3" to="6">
<choiceState section="sect337" set="enabled" />
</case>
<case from="7">
<choiceState section="sect164" set="enabled" />
</case>
</randomTable>
</section>

<section id="sect144">
<meal />
</section>

<section id="sect145">
</section>

<section id="sect146">
<endurance count="-3" />
</section>

<section id="sect147">
<choiceState section="all" set="disabled" />
<randomTable zeroAsTen="true">
<endurance count="-[RANDOM]" />
<test canUseBow="true">
<choiceState section="sect241" set="enabled" />
</test>
<choiceState section="sect113" set="enabled" />
</randomTable>
</section>

<section id="sect148">
</section>

<section id="sect149">
</section>

<section id="sect150">
</section>

<section id="sect151">
</section>

<section id="sect152">
<meal />
</section>

<section id="sect153">
<endurance count="-3" />
</section>

<section id="sect154">
</section>

<section id="sect155">
<choiceState section="all" set="disabled" />
<combat />
<afterCombats>
<choiceState section="all" set="enabled" />
</afterCombats>
</section>

<section id="sect156">
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