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This pull request utilises some unused code to play MP3 music if there are music files in the
music
directory. If the files do not exist the default MIDI music will play.It is important that the third argument of the
AudioFileReadPacketData
function be calculated by multiplying the number of packets by the maximum packet size unlike the deprecatedAudioFileReadPackets
function. There is a brief mention of this in the discussion in theAudioFile.h
file: