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Fix missile behavior by adding can_rotate variable to mobs #164

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merged 3 commits into from
Mar 4, 2024

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@cdsupina cdsupina commented Mar 2, 2024

Rapier updated what LockedAxes::ROTATION_LOCKED does. It no longer allows us to manually rotate mobs through modifying the Velocity of a Rigidbody. With this change we now conditionally added LockedAxes using a can_rotate variable in MobData.

@cdsupina cdsupina added the bug Something isn't working label Mar 2, 2024
@cdsupina cdsupina requested a review from varoonp123 March 2, 2024 02:43
@cdsupina cdsupina merged commit 3bbcae1 into thetawavegame:main Mar 4, 2024
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