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Merge pull request #192 from cdsupina/character-selection
Improved Character Selection UI
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,10 @@ | ||
( | ||
slot_one: { | ||
StandardBlast: "Fires energy blasts.", | ||
StandardBullet: "Fires lead bullets.", | ||
}, | ||
slot_two: { | ||
Charge: "Charge in a direction.", | ||
MegaBlast: "Fires large, high damage, blasts.", | ||
} | ||
) |
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Original file line number | Diff line number | Diff line change |
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|
@@ -9,4 +9,5 @@ | |
scan_range: 100.0, | ||
sprite_scale: 3.0, | ||
stop_threshold: 0.1, | ||
max_players: 2, // should be between 1 and 4 | ||
) |
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,5 +1,10 @@ | ||
use bevy_ecs_macros::Event; | ||
|
||
use crate::player::PlayerInput; | ||
|
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/// Stores the index (likely 0 or 1) of the player that joined an n-player game. | ||
#[derive(Event)] | ||
pub struct PlayerJoinEvent(pub usize); | ||
pub struct PlayerJoinEvent { | ||
pub player_idx: u8, | ||
pub input: PlayerInput, | ||
} |
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