-
Notifications
You must be signed in to change notification settings - Fork 9.7k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Compile time option NO_CUBE_BUILD disables some features which are not actually related to cube engine in file api/baseapi.cpp #74
Labels
Comments
Thanks for testing. |
Thanks Zdenko (@zdenop) for this one, and thanks in general for your work on tesseract. |
zdenop
added a commit
that referenced
this issue
Aug 14, 2015
zdenop
added a commit
that referenced
this issue
Feb 5, 2016
zvezdochiot
pushed a commit
to ImageProcessing-ElectronicPublications/tesseract
that referenced
this issue
Mar 28, 2021
zvezdochiot
pushed a commit
to ImageProcessing-ElectronicPublications/tesseract
that referenced
this issue
Mar 28, 2021
zvezdochiot
pushed a commit
to ImageProcessing-ElectronicPublications/tesseract
that referenced
this issue
Mar 28, 2021
zvezdochiot
pushed a commit
to ImageProcessing-ElectronicPublications/tesseract
that referenced
this issue
Mar 28, 2021
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Look for these functions:
I think NO_CUBE_BUILD in these functions should be changed to SOMETHING_ELSE, probably back to ANDROID_BUILD.
Ray might not want these features on Android, but I see no reason to disable them in a desktop/server environment.
The text was updated successfully, but these errors were encountered: