Updated July 9, 2023
Champion: Peter Hoddie (assisted by Dan Ehrenberg)
This proposal consists of two related extensions to the Math
object: additional functions for integer math and true modulus for integers and floats.
This proposal adds functionality that missing from ECMAScript. It does so in way that is ergonomic for developers and allows for efficient implementation by engines across a wide range of hardware. While there is some overlap in functionality with WebAssembly and asm.js, this proposal is independent of those.
Integer math operations are often more efficient than floating point math. This tends to be true even on CPUs with an FPU.
This proposal introduces additional static methods on Math
for signed 32-bit integer values.
While ECMA-262 defines mathematical operations in terms of floating point numbers, engines and ECMAScript compilers may implement optimizations to use integers where there is no observable difference in the result.
Engines can infer some situations where integer optimizations are possible, but it is not always practical. For this reason, ES6 added Math.imul
to allow source text to directly express a 32-bit signed integer multiply operation.
In addition to being more efficient, integer math operators can be more ergonomic than performing a floating point operation and then converting the result to an integer. The integer divide, integer modulus, integer remainder, and integer random are examples.
The %
operator is often incorrectly referred to as the "modulo operator" but the actual operation is remainder:
Remainder and modulo operations are equivalent for positive inputs, but not negative inputs. This article describes the differences.
Brendan Eich noted:
...we still need to add mod (as distinct from C-like %) to JS.
This proposal introduces additional static methods on Math
for the modulus operation on Number
and signed 32-bit integer values.
The MDN page for Math Remainder has a long paragraph that explains the difference between remainder and modulus, a formula for modulus, and a confusing note that begins "In JavaScript, the modulo operation (which doesn't have a dedicated operator)...".
- Engine optimizations
- Compiler optimizations
- Simplified script code for supported integer operations
- Script optimizations - J5e (embedded robotics)
The following operations are from the original proposal:
Math.mod(x, y)
– IEEE 754 modulusMath.idiv(x, y)
– Int32 divisionMath.imod(x, y)
– Int32 modulusMath.imuldiv(x, y, z)
– Int32 multiply and divide with 64-bit intermediate result - (x * y) / zMath.irem(x, y)
– Int32 remainder (integer equivalent of%
operator)
For integer operations, input arguments are converted to integer values using ToInt32
.
32-bit signed integer division has one special case: dividing the value -2147483648 (0x80000000, smallest negative 32-bit integer value) by -1. The result cannot be expressed in a 32-bit signed integer (the largest positive 32-bit signed integer is +2147483647). This impacts the implementations of Math.idiv
, Math.imod
, Math.irem
, and Math.imuldiv
.
The behavior of this operation varies depending on the CPU architecture. Some architectures generate an exception while others have a defined behavior. The following return values, which matches what some CPU architectures generate, are proposed:
Math.idiv
- result is the value ofx
(-2147483648)Math.imod
- result is0
Math.imuldiv
- result is-2147483648
Math.irem
- result is0
For architectures which already yield the proposed result, this special case adds no overhead; for those that do not, additional runtime checks are required.
Generating a random integer is awkward in JavaScript. MDN provides two examples to generate random integer on the Math.random()
page, including a warning about a common mistake. Generating a random floating point value and then converting it to an integer has needless overhead.
Math.irandom()
– Int32 value from 0 to 2147483647 (inclusive)Math.irandom(x)
– Int32 value between0
andx - 1
(inclusive)Math.irandom(x, y)
– Int32 value betweenx
andy - 1
(inclusive). This matches the behavior ofgetRandomInt
example on MDN.
As with Math.random()
there is no attempt here to provide cryptographically secure random numbers.
Math.irandom
is convenient for accessing a random element from an Array
. Here y
will usually be undefined
as non-integer array indices are converted to strings. On the other hand, z
is always one of the array elements.
let x = ["one", "two", "three"];
let y = x[Math.random() * x.length];
let z = x[Math.irandom(x.length)];
The original version of this proposal included one operation which returned multiple values in an object. This is difficult to optimize and rare. Consequently, it is no longer part of this proposal.
Math.idivmod(x, y)
– Int32 division with modulus, returns[division result, modulus result]
Most languages provide some subset of these integer and modulo operations. This section contains examples from Python and Ruby.
math.remainder
andmath.fmod
...fmod() is generally preferred when working with floats, while Python’s x % y is preferred when working with integers.
But... %
is defined as "remainder"
- //
floored quotient... Also referred to as integer division
divmod(x, y)
[returns] the pair (x // y, x % y)
x.divmod(y)
– returns[quotient, modulus]
x.modulo(y)
–x - y * (x / y).floor
x.remainder(y)
–x - y * (x / y).truncate
.
- (none)
- XS - current implementation
Q: Why not use operators instead of static methods?
A: This proposal follows the approach established by Math.imul
. If ECMAScript supports operator overloading in the future, developers may apply operators here.
Q: Why does this need to be built-in, instead of being implemented in ECMAScript?
A: These static methods allow engines to optimize in ways that are impractical with equivalent functions implemented in ECMAScript.
Q: Do these static methods accept BigInt
arguments?
A: No, to be consistent with the other static methods on Math
, including Math.imul
. There is no fundamental objection to supporting BigInt
where it makes sense should that be the committee's preference.