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Add an extra key for HardButton. / Rename "Playfield" to "Ring" #173

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merged 5 commits into from
May 14, 2021

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@naoei naoei commented May 3, 2021

Rename "Playfield" -> "Ring" for skinning.

"field-overlay" is now renamed to "ring-overlay" with this change, if you were working on a skin then please rename this file.

Add an extra key for HardButton.

While I did not agree to add the extra key into the ruleset, people kept pushing me to add in the extra key.

The new default for this key is "Left Shift" and "Space", since those two seems to be the most prominent keys used in Tau.


don't know why these two commits were merged when i created this pull request...

naoei added 2 commits May 3, 2021 13:11
"field-overlay" is now renamed to "ring-overlay" with this change, if you were working on a skin then please rename this file.
While I did not agree to add the extra key into the ruleset, people kept pushing me to add in the extra key.

The new default for this key is "Left Shift" and "Space", since those two seems to be the most prominent keys used in Tau.
@naoei naoei changed the title Add an extra key for HardButton. Add an extra key for HardButton. / Rename "Playfield" to "Ring" May 3, 2021
osu.Game.Rulesets.Tau/TauRuleset.cs Outdated Show resolved Hide resolved
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When testing this change for regressions, I noticed that it is possible to tap the Left and Right button using multiple input methods. This essentially gives players 4 usable keys for streams and such. Do we want this to be a possibility?

If not, then this should be reverted, and the extra key will be given its own action, which we can then plug into the replay system.

@LumpBloom7 LumpBloom7 self-requested a review May 14, 2021 13:25
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I self-committed the change I requested. There should be nothing else for this PR, unless you have something.

@naoei naoei merged commit 180d678 into master May 14, 2021
@naoei naoei deleted the Extra-HardBeat-Button branch May 14, 2021 13:28
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2 participants