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Bump NUnit from 3.14.0 to 4.1.0
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Bumps NUnit from 3.14.0 to 4.1.0.

---
updated-dependencies:
- dependency-name: NUnit
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <[email protected]>
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dependabot[bot] authored Aug 17, 2024
1 parent 03d4146 commit c191ace
Showing 1 changed file with 52 additions and 51 deletions.
103 changes: 52 additions & 51 deletions osu.Game.Rulesets.Tau/osu.Game.Rulesets.Tau.csproj
Original file line number Diff line number Diff line change
@@ -1,51 +1,52 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Project">
<TargetFramework>net8.0</TargetFramework>
<AssemblyTitle>osu.Game.Rulesets.Tau</AssemblyTitle>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<RootNamespace>osu.Game.Rulesets.Tau</RootNamespace>
<LangVersion>default</LangVersion>
</PropertyGroup>
<PropertyGroup>
<AssemblyName>osu.Game.Rulesets.Tau</AssemblyName>
</PropertyGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\**" />
<EmbeddedResource Update="Localisation\Translations\Beatmap.*.resx">
<DependentUpon>Beatmap.resx</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Update="Localisation\Translations\Inputs.*.resx">
<DependentUpon>Inputs.resx</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Update="Localisation\Translations\KiaiType.*.resx">
<DependentUpon>KiaiType.resx</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Update="Localisation\Translations\Settings.*.resx">
<DependentUpon>Settings.resx</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Update="Localisation\Translations\UI.*.resx">
<DependentUpon>UI.resx</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Update="Localisation\Translations\Mods.*.resx">
<DependentUpon>Mods.resx</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Update="Localisation\Translations\UI.ar.resx">
<DependentUpon>UI.resx</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Game" Version="2024.727.0" />
</ItemGroup>
<ItemGroup>
<Compile Update="Objects\Drawables\DrawableSlider.Calculations.cs">
<DependentUpon>DrawableSlider.cs</DependentUpon>
</Compile>
<Compile Update="Objects\Drawables\DrawableSlider.Graphics.cs">
<DependentUpon>DrawableSlider.cs</DependentUpon>
</Compile>
<Compile Update="Objects\Drawables\DrawableSlider.Graphics.SliderPathDrawNode.cs">
<DependentUpon>DrawableSlider.Graphics.cs</DependentUpon>
</Compile>
</ItemGroup>
</Project>
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup Label="Project">
<TargetFramework>net8.0</TargetFramework>
<AssemblyTitle>osu.Game.Rulesets.Tau</AssemblyTitle>
<OutputType>Library</OutputType>
<PlatformTarget>AnyCPU</PlatformTarget>
<RootNamespace>osu.Game.Rulesets.Tau</RootNamespace>
<LangVersion>default</LangVersion>
</PropertyGroup>
<PropertyGroup>
<AssemblyName>osu.Game.Rulesets.Tau</AssemblyName>
</PropertyGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\**" />
<EmbeddedResource Update="Localisation\Translations\Beatmap.*.resx">
<DependentUpon>Beatmap.resx</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Update="Localisation\Translations\Inputs.*.resx">
<DependentUpon>Inputs.resx</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Update="Localisation\Translations\KiaiType.*.resx">
<DependentUpon>KiaiType.resx</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Update="Localisation\Translations\Settings.*.resx">
<DependentUpon>Settings.resx</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Update="Localisation\Translations\UI.*.resx">
<DependentUpon>UI.resx</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Update="Localisation\Translations\Mods.*.resx">
<DependentUpon>Mods.resx</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Update="Localisation\Translations\UI.ar.resx">
<DependentUpon>UI.resx</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<PackageReference Include="NUnit" Version="4.1.0" />
<PackageReference Include="ppy.osu.Game" Version="2024.727.0" />
</ItemGroup>
<ItemGroup>
<Compile Update="Objects\Drawables\DrawableSlider.Calculations.cs">
<DependentUpon>DrawableSlider.cs</DependentUpon>
</Compile>
<Compile Update="Objects\Drawables\DrawableSlider.Graphics.cs">
<DependentUpon>DrawableSlider.cs</DependentUpon>
</Compile>
<Compile Update="Objects\Drawables\DrawableSlider.Graphics.SliderPathDrawNode.cs">
<DependentUpon>DrawableSlider.Graphics.cs</DependentUpon>
</Compile>
</ItemGroup>
</Project>

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