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Bump ppy.osu.Game from 2023.1008.0 to 2023.1026.0 #332

Bump ppy.osu.Game from 2023.1008.0 to 2023.1026.0

Bump ppy.osu.Game from 2023.1008.0 to 2023.1026.0 #332

Triggered via push October 26, 2023 09:20
Status Success
Total duration 4m 0s
Artifacts 7

ci.yml

on: push
Matrix: Test
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18 warnings and 10 notices
Test (macOS, macos-latest, MultiThreaded)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Test (Linux, ubuntu-latest, MultiThreaded)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Test (macOS, macos-latest, SingleThread)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Code Quality
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Code Quality
.NET Core 3.1 is no longer supported and will not receive security updates in the future. Please refer to https://aka.ms/dotnet-core-support for more information about the .NET support policy.
Code Quality: osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs#L25
Initializing property by default value is redundant in osu.Game.Rulesets.Tau\Beatmaps\TauBeatmapConverter.cs on line 25
Code Quality: osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs#L129
Local function 'convertToNonSlider' hides method 'TauHitObject osu.Game.Rulesets.Tau.Beatmaps.TauBeatmapConverter.convertToNonSlider(HitObject)' in osu.Game.Rulesets.Tau\Beatmaps\TauBeatmapConverter.cs on line 129
Code Quality: osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs#L168
Use explicit type (built-in types) in osu.Game.Rulesets.Tau\Beatmaps\TauBeatmapConverter.cs on line 168
Code Quality: osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs#L195
Indent size is incorrect, expected indent 4 spaces in osu.Game.Rulesets.Tau\Beatmaps\TauBeatmapConverter.cs on line 195
Code Quality: osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs#L213
Use explicit type (built-in types) in osu.Game.Rulesets.Tau\Beatmaps\TauBeatmapConverter.cs on line 213
Code Quality: osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs#L225
Use explicit type (built-in types) in osu.Game.Rulesets.Tau\Beatmaps\TauBeatmapConverter.cs on line 225
Code Quality: osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs#L226
Use explicit type (built-in types) in osu.Game.Rulesets.Tau\Beatmaps\TauBeatmapConverter.cs on line 226
Code Quality: osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs#L231
Use explicit type (built-in types) in osu.Game.Rulesets.Tau\Beatmaps\TauBeatmapConverter.cs on line 231
Code Quality: osu.Game.Rulesets.Tau/Beatmaps/TauBeatmapConverter.cs#L261
Indent size is incorrect, expected indent 4 spaces in osu.Game.Rulesets.Tau\Beatmaps\TauBeatmapConverter.cs on line 261
Code Quality: osu.Game.Rulesets.Tau/Difficulty/Evaluators/SpeedEvaluator.cs#L87
Indent size is incorrect, expected indent 4 spaces in osu.Game.Rulesets.Tau\Difficulty\Evaluators\SpeedEvaluator.cs on line 87
Test (Windows, windows-latest, MultiThreaded)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Test (Linux, ubuntu-latest, SingleThread)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Test (Windows, windows-latest, SingleThread)
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1, actions/upload-artifact@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Code Quality: osu.Game.Rulesets.Tau/Allocation/MemoryPool.cs#L39
Struct can be made readonly in osu.Game.Rulesets.Tau\Allocation\MemoryPool.cs on line 39
Code Quality: osu.Game.Rulesets.Tau/Allocation/MemoryPool.cs#L39
Struct can be made readonly in osu.Game.Rulesets.Tau\Allocation\MemoryPool.cs on line 39
Code Quality: osu.Game.Rulesets.Tau/Extensions.cs#L17
Redundant type specification in osu.Game.Rulesets.Tau\Extensions.cs on line 17
Code Quality: osu.Game.Rulesets.Tau/Localisation/Translations/Beatmap.be.resx#L49
Resource is overridden with identical value in osu.Game.Rulesets.Tau\Localisation\Translations\Beatmap.be.resx on line 49
Code Quality: osu.Game.Rulesets.Tau/Localisation/Translations/Beatmap.be.resx#L52
Resource is overridden with identical value in osu.Game.Rulesets.Tau\Localisation\Translations\Beatmap.be.resx on line 52
Code Quality: osu.Game.Rulesets.Tau/Localisation/Translations/Beatmap.be.resx#L55
Resource is overridden with identical value in osu.Game.Rulesets.Tau\Localisation\Translations\Beatmap.be.resx on line 55
Code Quality: osu.Game.Rulesets.Tau/Localisation/Translations/Beatmap.bg.resx#L49
Resource is overridden with identical value in osu.Game.Rulesets.Tau\Localisation\Translations\Beatmap.bg.resx on line 49
Code Quality: osu.Game.Rulesets.Tau/Localisation/Translations/Beatmap.bg.resx#L52
Resource is overridden with identical value in osu.Game.Rulesets.Tau\Localisation\Translations\Beatmap.bg.resx on line 52
Code Quality: osu.Game.Rulesets.Tau/Localisation/Translations/Beatmap.bg.resx#L55
Resource is overridden with identical value in osu.Game.Rulesets.Tau\Localisation\Translations\Beatmap.bg.resx on line 55
Code Quality: osu.Game.Rulesets.Tau/Localisation/Translations/Beatmap.ca.resx#L49
Resource is overridden with identical value in osu.Game.Rulesets.Tau\Localisation\Translations\Beatmap.ca.resx on line 49

Artifacts

Produced during runtime
Name Size
osu.Game.Rulesets.Tau.dll Expired
851 KB
tau-test-results-Linux-MultiThreaded Expired
478 KB
tau-test-results-Linux-SingleThread Expired
487 KB
tau-test-results-Windows-MultiThreaded Expired
494 KB
tau-test-results-Windows-SingleThread Expired
508 KB
tau-test-results-macOS-MultiThreaded Expired
482 KB
tau-test-results-macOS-SingleThread Expired
483 KB