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[Metal] Move Metal shader code to shaders/ folder #611

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merged 3 commits into from
Mar 18, 2020

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@k-ye k-ye commented Mar 17, 2020

Related issue id = #593

I created the prolog and epilog code snippet for Metal shaders. They will be more useful when I add the runtime shaders.

We can also use the shader code on both the host and device sides now. This somewhat reduces the necessity of #604 :)

@k-ye k-ye requested a review from yuanming-hu March 17, 2020 23:35
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k-ye commented Mar 17, 2020

@yuanming-hu Just FYI, I will probably just merge this in after CI, because it's mostly refactoring..

@k-ye k-ye merged commit a4b557b into taichi-dev:master Mar 18, 2020
@k-ye k-ye deleted the shaders branch March 18, 2020 01:53
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(Sorry for spamming here but I don't want to send notifications to everyone.) Are you good with the new code style: #592? If so I'll reformat everything in 12 hours.

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k-ye commented Mar 18, 2020

Sure, i'm fine with any coding style :)

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Great, thanks!

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2 participants