Your car broke down in the middle of nowhere. You will have to find the necessary tools and equipment to get it running again. Will you manage to survive this dark autumn night?
OH NO My car broke down is a game/demo originally developed as part of a university game programming course. The game is developed in Unity as this was one of the requirements (I actually hate Unity quite passionately). It was meant to be a horror game in the style of Silent Hill or Resident Evil, but it is not that scary actually. Nevertheless, the game was quite well received, and some students were wondering how we managed to create the playstation like visuals. To help new game developers on their journey, this is now an open source project.
Do not expect me to fix all the bugs and issues, but I will try my best. Also note that the code and the overall software infrastructure is quite messy.
Please refer to the file named "LICENSE_AND_COPYRIGHT_NOTICE.txt" and the respective license files called "BSD3C.txt" and "CCBY4.txt". A list of third party asset creators is provided in the "third_party_sources.txt" file.
Thanks to assets created by the following talented people, this project was possible. All used third party assets are available under the following licenses: CC0, CC-BY, Pixabay content license.
- craigsnedeker (itch.io)
- Elbolilloduro (itch.io)
- Elegant Crow (itch.io)
- GGBotNet (itch.io)
- Pablo Impallari (impallari.com)
- Rodrigo Fuenzalida (rfuenzalida.com)
- N91music (itch.io)
- Nadioa4Sound (freesound.org)
- blimp66 (freesound.org)
- clesquir (freesound.org)
- farbe_m (freesound.org)
- HaraldDeLuca (freesound.org)
- Nox_Sound (freesound.org)
- pagancow (freesound.org)
- Pixabay (pixabay.com)
- rsellick (freesound.org)
- Tonmeister88 (freesound.org)
- waveplaySFX (freesound.org)
- xkeril (freesound.org)