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Mesh flags to override replacements
Windows #173: Commit f6ca972 pushed by sultim-t
December 2, 2023 13:59 6m 3s transition-dyn
December 2, 2023 13:59 6m 3s
Native AA for FSR2
Windows #172: Commit 8759591 pushed by sultim-t
November 26, 2023 21:53 5m 38s transition-dyn
November 26, 2023 21:53 5m 38s
Merge pull request #36 from pixelcluster/linux-build
Windows #171: Commit 2457acc pushed by sultim-t
November 26, 2023 18:02 6m 19s hl1
hl1
November 26, 2023 18:02 6m 19s
Update VMA
Windows #170: Commit 1a278aa pushed by sultim-t
November 26, 2023 15:24 6m 43s transition-dyn
November 26, 2023 15:24 6m 43s
Fix CI
Windows #169: Commit 32303ee pushed by sultim-t
November 26, 2023 14:57 5m 15s transition-dyn
November 26, 2023 14:57 5m 15s
Don't free imported materials for replacements on map change
Windows #168: Commit 7180682 pushed by sultim-t
November 18, 2023 22:28 5m 27s transition-dyn
November 18, 2023 22:28 5m 27s
Precache all replacements, before static geometry
Windows #167: Commit ec897d6 pushed by sultim-t
November 18, 2023 21:58 5m 53s transition-dyn
November 18, 2023 21:58 5m 53s
Precache all replacements, before static geometry
Windows #166: Commit da6f91f pushed by sultim-t
November 18, 2023 21:55 6m 0s transition-dyn
November 18, 2023 21:55 6m 0s
Fix curVertexCount/curIndexCount overflow on Error
Windows #165: Commit 5f6e500 pushed by sultim-t
November 12, 2023 22:34 7m 54s transition-dyn
November 12, 2023 22:34 7m 54s
Move vertex count allocation constants to rgCreate
Windows #164: Commit 09d9662 pushed by sultim-t
November 12, 2023 20:45 7m 4s transition-dyn
November 12, 2023 20:45 7m 4s
Compressed vertex from 64 to 32 bytes
Windows #163: Commit e4d250a pushed by sultim-t
November 12, 2023 18:31 5m 19s transition-dyn
November 12, 2023 18:31 5m 19s
November 10, 2023 23:34 6m 46s
Apply transforms to child meshes' vertices
Windows #161: Commit 1414e4d pushed by sultim-t
October 1, 2023 15:04 7m 36s transition-dyn
October 1, 2023 15:04 7m 36s
Recursively parse mesh nodes
Windows #160: Commit a2c1e14 pushed by sultim-t
September 30, 2023 21:47 9m 59s transition-dyn
September 30, 2023 21:47 9m 59s
Fix local lights on replacements
Windows #159: Commit a825d8a pushed by sultim-t
September 30, 2023 20:14 8m 24s transition-dyn
September 30, 2023 20:14 8m 24s
Replacements must be processed strictly with and after static
Windows #158: Commit 028482d pushed by sultim-t
September 30, 2023 11:52 7m 6s transition-dyn
September 30, 2023 11:52 7m 6s
Free existing replacements on reread
Windows #157: Commit 394afb0 pushed by sultim-t
September 30, 2023 10:13 7m 24s transition-dyn
September 30, 2023 10:13 7m 24s
Rename swapchain primitive info
Windows #156: Commit e31dd19 pushed by sultim-t
September 29, 2023 10:11 9m 58s transition-dyn
September 29, 2023 10:11 9m 58s
Fix static ids not being cleaned up
Windows #155: Commit d1f9ba4 pushed by sultim-t
September 26, 2023 15:26 9m 57s transition-dyn
September 26, 2023 15:26 9m 57s
Replacement gltf files
Windows #154: Commit 366477f pushed by sultim-t
September 24, 2023 19:46 7m 2s transition-dyn
September 24, 2023 19:46 7m 2s
Force normal always face ray origin
Windows #153: Commit 6f82603 pushed by sultim-t
September 23, 2023 22:29 7m 25s transition-dyn
September 23, 2023 22:29 7m 25s
Export: batch materials, don't create for each surface
Windows #152: Commit cd236cc pushed by sultim-t
September 23, 2023 20:30 7m 58s transition-dyn
September 23, 2023 20:30 7m 58s
Tweak inverse black-white filter to hide lowres albedo
Windows #151: Commit 9f8adf6 pushed by sultim-t
September 23, 2023 12:28 7m 55s transition-dyn
September 23, 2023 12:28 7m 55s
VHS / Dither post effects
Windows #150: Commit b71b189 pushed by sultim-t
September 18, 2023 22:55 7m 20s transition-dyn
September 18, 2023 22:55 7m 20s
Deduce decal info from a mesh primitive
Windows #149: Commit 89d023b pushed by sultim-t
September 16, 2023 13:35 6m 28s transition-dyn
September 16, 2023 13:35 6m 28s