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just a couple of 'shadowed local variables' compiler warning fixes #9
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Up to now Tesseract used double for training and recognition with "best" models. This commit replaces double by a new data type TFloat which is double by default, but float if FAST_FLOAT is defined. Ideally this should allow faster training. Signed-off-by: Stefan Weil <[email protected]>
Signed-off-by: Stefan Weil <[email protected]>
Signed-off-by: Stefan Weil <[email protected]>
Signed-off-by: Stefan Weil <[email protected]>
Signed-off-by: Stefan Weil <[email protected]>
Signed-off-by: Stefan Weil <[email protected]>
Signed-off-by: Stefan Weil <[email protected]>
Signed-off-by: Stefan Weil <[email protected]>
Signed-off-by: Stefan Weil <[email protected]>
Signed-off-by: Stefan Weil <[email protected]>
…vector (8x32) (contrasting 4 double FPs: 4*64)
…6d scale01234567 = _mm256_loadu_ps(scales)`, i.e. loading float vectors into double vector types. Extract from tesseract-ocr#3490.
Signed-off-by: Stefan Weil <[email protected]>
Signed-off-by: Stefan Weil <[email protected]>
Signed-off-by: Stefan Weil <[email protected]>
Signed-off-by: Stefan Weil <[email protected]>
…at got through while I manually extracted the template work from my mainline (warnings due to running MSVC at Level 4)
stweil
requested changes
Jul 15, 2021
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Please rebase also to my latest branch (sorry that my changes interferred with your pull reuqests).
I cherry-picked your commit with a slightly different fix for blamer.cpp. |
👍 & Thanks for the continuous work on tesseract! |
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just a couple of 'shadowed local variables' compiler warning fixes that got through while I manually extracted the template work from my mainline (warnings due to running MSVC at Level 4)
I.e. these fixes are shutting up compilers which report things like "local variable X is shadowing local variable X in outer scope in function F".