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Dynamic Sky and ToD for godot engine.

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Time Of Day


New Repo(for v2.0): Link


Dynamic skydome and ToD plugin for godot engine.

Screenshot

Status:

1.0.1


Reflections:

Optimal reflections are possible with a well-configured reflection probe.


Pull Request:

Currently I do not accept pull request.


Limitations:

  • You can only get reflections with a reflection probe.
  • The reflection probe can produce artifacts if the intensity of the sun is very high.
  • The sky model and clouds does not have support for altitude variation.

Future:

  • Currently it is experimental, for godot 4 I will improve the design and the plugin in general.

Feedback is welcome.


Install:

  • Clone or download the repository.
  • Create a folder called addons in your project.
  • Download the repository and copy and paste the folders "jc.godot.universal-sky-common" and "jc.godot.time-of-day" or "jc.godot.time-of-day-mono" into that folder.
  • Build the solution in the mono version.
  • Go to Project -> Project Settings -> Plugins and activate the plugin.

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Dynamic Sky and ToD for godot engine.

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