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Steven M edited this page Sep 10, 2017 · 22 revisions

Changelog

Version 2.2

  • When regenerating plots, all block inventories are cleared to avoid dropping items
  • Updated dependencies

Version 2.1

  • Updating all WorldGuard regions is now done with the task queue (async)

Version 2.0

  • Fixed dropping signs when using /flatme repair
  • Updated dependencies
  • Stable version

Version 1.10.2

  • Added minecarts to regen command

Version 1.10.1

  • Changed warning messages

Version 1.10.0

  • Stable release for Spigot 1.10.2
  • Fixed a typo in the tool book

Version 1.9.7

  • Fixed a typo in the german localization

Version 1.9.6

  • Fixed typos
  • Changed localization

Version 1.9.5

  • Added /flatme check to tool book
  • Security improvements
  • Cleaned files

Version 1.9.4

  • Fixed reload bug for level height when generating a new world

Version 1.9.3

  • Added compatibility for Spigot 1.10.2
  • Fixed tool book issues

Version 1.9.2

  • ArmorStands and ItemFrames are now removed during regeneration correctly
  • Increased radius to delete dropped items during regeneration
  • Reactivated chunk reloading during regeneration

Version 1.9.1

  • Improved repair tool to repair runways around plots (just take any plot around the damaged runway)
  • Removed a bug that excludes single chunks from regeneration
  • Now supports Spigot 1.9

Version 1.9.0

  • Changed repository to work with other developers
  • Easy to import this as a forked project in eclipse!

Version 1.8.9

  • Improved repair tool to repair runways around plots

Version 1.8.8

  • Fixed wrong message shown on player login for plots they will expire within 7 days

Version 1.8.7

  • Some security improvements

Version 1.8.6

  • Bypassing as permission flatme.bypass
  • Removed general bypassing with flatme.admin
  • Signs in all directions
  • Permissions flatme.command.name
  • Removed double "[FlatMe]" in console

Version 1.8.5

  • Chunks are saved before reloading them

Version 1.8.4

  • Teleport will be canceled if a Player moves within the teleport countdown

Version 1.8.3

  • Chunks are loaded before removing entities

Version 1.8.2

  • Bugfix for /flatme updateall, if entered by console
  • Also fixed auto-update

Version 1.8.1

  • Small mathematic bugfix

Version 1.8

  • Improved task queue
  • New task system (similar to AsyncWorldEdit)
  • Renamed command /flatme update to /flatme updateall
  • Renamed command /flatme updateplot to /flatme update
  • More bugfixes and improvements

Version 1.7.6

  • Added teleport delay and a permission to bypass it
  • flatme.instantport to bypass the delay

Version 1.7.5

  • Improved and modified queue
  • Added /flatme hide

Version 1.7.4

  • Added tool book - /flatme tool

Version 1.7.3

  • General bypassing for commands /flatme add, /flatme remove, /flatme extend and /flatme updateplot with permission flatme.admin

Version 1.7.2

  • Configurable auto-update on server start

Version 1.7.1

  • Added /flatme updateplot

Version 1.7

  • Added /flatme move x1 y1 x2 y2 to move a plot
  • Added auto-backup function for all plots
  • Added auto-update on server start
  • Various improvements

Version 1.6.2

  • Automatical save of the whole world (loaded chunks) after finishing a queue.

Version 1.6.1

  • New bugfix for /flatme yes (security reason)

Version 1.6

  • Added /flatme repair to repair runways around a plot

Version 1.5.2

  • Bugfix for /flatme yes

Version 1.5.1

  • Locked plots generate no longer a warning during login

Version 1.5

  • Added /flatme show to show the current queue
  • Added warnings during login for players with plots they'll expire or expired yet
  • More informations with /flatme info
  • Using /flatme help no longer shows commands a player don't have permission to use

Version 1.4

  • Fixed chunkgenerator
  • Bugfix for all regeneration commands

Version 1.3

  • Added members to /flatme info
  • Fixed bug using UUIDs in WorldGuard regions
  • Added /flatme teleport x y

Version 1.2

  • Various bugfixes

Version 1.1

  • Bugfixes

Version 1.0

  • Basic Version

< Version 1.0

  • Development stage