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Not a racing program written in rust!
A raytracer that has reached the global illumination stage.
General inspiration was that I could no longer find the latest version of my CS-184 project.
make sure you have rust
:Z
cargo run --release --features=gui -- --high-dpi
brew install sdl2
cargo run
I got it to work by following the directions on the rust sdl2 bindings.
however, I got significantly lower performance on my system that is about 2x faster than my macbook.
plus the high-dpi system doesn't work the same as mac osx so things break.
let me know if you get it :)
- sdl2
- rust
- cs-184 at Berkeley (carries some similar function names / formulas!)
- scratchapixel
- pbrt
- my brain
- my hopes and dreams