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FullscreenUI: Update translation string list
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stenzek committed Dec 15, 2024
1 parent 4216eef commit cc52320
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2 changes: 2 additions & 0 deletions src/core/fullscreen_ui.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -8277,6 +8277,7 @@ TRANSLATE_NOOP("FullscreenUI", "Use Debug GPU Device");
TRANSLATE_NOOP("FullscreenUI", "Use Global Setting");
TRANSLATE_NOOP("FullscreenUI", "Use Light Theme");
TRANSLATE_NOOP("FullscreenUI", "Use Old MDEC Routines");
TRANSLATE_NOOP("FullscreenUI", "Use Separate Disc Settings");
TRANSLATE_NOOP("FullscreenUI", "Use Single Card For Multi-Disc Games");
TRANSLATE_NOOP("FullscreenUI", "Use Software Renderer For Readbacks");
TRANSLATE_NOOP("FullscreenUI", "User Name: ");
Expand All @@ -8290,6 +8291,7 @@ TRANSLATE_NOOP("FullscreenUI", "Uses native resolution coordinates for 2D polygo
TRANSLATE_NOOP("FullscreenUI", "Uses perspective-correct interpolation for colors, which can improve visuals in some games.");
TRANSLATE_NOOP("FullscreenUI", "Uses perspective-correct interpolation for texture coordinates, straightening out warped textures.");
TRANSLATE_NOOP("FullscreenUI", "Uses screen positions to resolve PGXP data. May improve visuals in some games.");
TRANSLATE_NOOP("FullscreenUI", "Uses separate game settings for each disc of multi-disc games. Can only be set on the first/main disc.");
TRANSLATE_NOOP("FullscreenUI", "Utilizes the chosen video timing regardless of the game's setting.");
TRANSLATE_NOOP("FullscreenUI", "Value: {} | Default: {} | Minimum: {} | Maximum: {}");
TRANSLATE_NOOP("FullscreenUI", "Version: %s");
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