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Planes, Sparks, Snow, and Frost, oh my! #68

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@jtbowden jtbowden commented Jan 8, 2022

Four tree effects (Note, these effects are assumed to be run at 30fps):

  • coprime_rotating_coordinate_RGB_planes.csv

    • 3 planes rotating about the coordinate axes, each adding a component of red, green, or blue, combining at their intersections. Rotations are 3-way coprime.
  • fireworks_show.csv

    • Random firework burst increasing in frequency until a final explosion and falling spark twinkle.
  • galton_snow.csv

    • "Galton board" style probabilistic snow falling to fill the tree from bottom to top. Fade to start over. Note, because of the irregular distribution and 3D pattern, does not create a uniform distribution curve (or any curve really) as a true Galton board would.
  • the_bifrost.csv

    • Stylistic approximation of the Asgard Bifrost Bridge. Created by rotating a quantized and shuffled hue/value spectrum slowly about the z-axis while basing the saturation on a counter-rotating gradient spiral.

Jeff Bowden added 3 commits January 7, 2022 16:41
Four tree effects (Note, these effects are assumed to be run at 30fps):

    * coprime_rotating_coordinate_RGB_planes.csv
      - 3 planes rotating about the coordinate axes, each adding a component of red, green, or blue, combining at their intersections. Rotations are 3-way coprime.

    * fireworks_show.csv
      - Random firework burst increasing in frequency until a final explosion and falling spark twinkle.

    * galton_snow.csv
      - "Galton board" style probabilistic snow falling to fill the tree from bottom to top. Fade to start over.  Note, because of the irregular distribution and 3D pattern, does not create a uniform distribution curve as a true Galton board would.

    * the_bifrost.csv
      - Stylistic approximation of the Asgard Bifrost Bridge. Created by rotating a quantized and randomized hue/value spectrum slowly about the z-axis while basing the saturation on a counter-rotating spiral.
@d-albrecht
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Not saying this because my fireworks animation was better (but it surely is wink, no seriously, yours has features that I was about to add to mine, but that would have messed up the whole data processing), I just wanted to comment that there is a lot going on in your animation in the middle. Almost too much for my taste. But the sparkling is great!!

@jtbowden
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jtbowden commented Jan 8, 2022

@d-albrecht Yes, it gets a little busy in the middle. It is all randomly generated, so it was luck of the draw. If I have some time, I'll tweak ramp at the end and regenerate it a few times and see if I can get less busy version.

@d-albrecht
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Yeah, I like that one better!

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2 participants