creates a webaudio script process input node
var process = require('audio-process');
var audio = new webkitAudioContext();
var node = process(audio, 1024, function(L, R){
for(var i=0; i<L.length; i++){
L[i] = Math.random()*0.5;
R[i] = L[i];
}
});
node.connect(audio.destination);
MIT