docs: https://rawgit.com/ssteinberg/ste/docs/Simulation/docs/html/index.html
Shaped light sources: Spheres, simple convex or concave polygons and convex polyhedrons. Integrated diffuse and specular cross section for arbitrary microfacet materials.
Multi-layered microfacet materials
Atmospheric multiple-scattering
© Shlomi Steinberg http://www.shlomisteinberg.com
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