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The code creates N moving cubes within a limited area and for each cube, finds it's closest neighboring cube and draws a line between them.

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ssoher/draw_lines_to_nearest_neighbor

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A small Unity game engine project made in a couple hours for a job application. The code creates N moving cubes within a limited area and for each cube, finds it's closest neighboring cube and draws a line between them.

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The code creates N moving cubes within a limited area and for each cube, finds it's closest neighboring cube and draws a line between them.

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