Indirectly connect to a peer by tunneling through another connection. If A is connected to B, and C is connected to B, this allows C to connect to A by using B as a proxy or "portal".
With this module, a peer A
with an unstable IP address can
make a long term connection to a portal B
, another peer C
can then connect
to that portal, and tunnel back up the client connection C->B
,
giving us a connect through B
, C-(B)->A
.
,---, ,---, ,---,
| |----->| |<----| |
| A |<=====|-B-|<====| C |
| |----->| |<----| |
`---` `---` `---`
A connects to B, and waits to receive tunnel connections. C connects to B, and then requests a tunnel through that connection (B-C) to A. B calls A, creating an incoming tunnel, and attaches one end to C's request, C then uses the standard handshake to authenticate A.
Notice that for the tunnel, A is the server and C is the client (client calls, server answers) but B is just the portal. The tunnel is inside the outer connections, which means it is encrypted twice. This means A and C can mutually authenticate each other, and B cannot see the content of their connection.
The arrows represent the direction of the connection - from the client,
pointing to the server. Notice the B<=C
tunnel is the same direction as the B<-C
container,
but the A<=B
tunnel is the opposite direction as the A->B
container.
tunnel addresses are multiserver style:
tunnel:<portal_id>:<target_id>:<instance>?
for example:
tunnel:@7MG1hyfz8SsxlIgansud4LKM57IHIw2Okw/hvOdeJWw=.ed25519:@1b9KP8znF7A4i8wnSevBSK2ZabI/Re4bYF/Vh3hXasQ=.ed25519~shs:1b9KP8znF7A4i8wnSevBSK2ZabI/Re4bYF/Vh3hXasQ=
(instance is optional)
It is assumed that a peer who wishes to be a client to
target
already has a means to connect to portal
.
The address of the portal is left out, so that the client
can use anything, and also, to better preserve the privacy
of the portal.
For the protocol portion of the multiserver address,
tunnel:portal:target:instance
this will include the shs
portion for the portal.
instance
is just an integer that tells the server which
ssb-tunnel
instance the client wants to connect to if there are multiple.
target
is a ssb feed id, which represents the peer.
This tells the portal that C wants a connection to A.
portal
tells A how to connect to B.
Assuming this plugin is already installed and enabled on your pub server. You need to configure sbot with an incoming section so that it can receive tunnel connections:
incoming: {
tunnel: [{scope: 'public', portal: <pub_id>, transform:'shs'}]
}
then, another peer will need to have the outgoing config:
outgoing: {
tunnel: [{transform:'shs'}]
}
and have an address for pub
, can do:
sbot.gossip.connect('tunnel:<pub_id>:<your_id>~shs:your_key', function (err, rpc) {...})
and they'll have connection through pub
to you!
Instead of revealing the id of the portal, just use the hmac(portal_id, your_id)
so peers that do not know of the portal do not learn about it from your address.
That way only friends can connect to you.
for 3 peers, A, B, and C. A being the client-side server, which will receive the tunnel connection, B being the portal, and C being the client who connects to A via B.
First A connects to B normally, then calls B.tunnel.announce()
This informs B that A would like to receive connections tunneled
though B. (B puts A into a table of endpoints it can provide tunnels
to)
Then C connects to B, and then calls B.tunnel.connect({id: A.id})
B then checks if it can provide a connection to A, which it can,
and calls endpoints[A.id].tunnel.connect({id: A})
returning this stream
to B (B is now connected to A via C).
B then initiates a secret-handshake
through the tunnel, hiding subsequent content from B.
MIT