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@LogicalError

Sander van Rossen

LogicalError
Rotterdam, The Netherlands

Hi, I create tools for game development to be used with Unity
Most notably I've created a unique lighting fast iterative Constructive Solid Geometry algorithm that allows level designers to create detailed levels quickly with instant feedback. With this algorithm I've created the level design tool Realtime CSG and I'm working on a successor called Chisel which uses a new CSG algorithm I'm currently developing

7 sponsors have funded LogicalError’s work.

@michaelsakharov
@alexjhetherington
@friuns2
@spaceemotion
@epiplon-game-studio
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Featured work

  1. RadicalCSG/Chisel.Prototype

    Work in progress prototype for the Chisel Level Editor, for Unity

    C# 496
  2. LogicalError/Graph

    Simple winforms control to create and edit directional graphs

    C# 72
  3. LogicalError/CSG-blogpost-code

    .Net library for real-time Constructive Solid Geometry

    C# 52
  4. LogicalError/Realtime-CSG-demo

    Code from article "Real Time Constructive Solid Geometry" in the book "Game Development Tools"

    C# 30
  5. LogicalError/realtime-CSG-for-unity

    Realtime-CSG, CSG level editor for Unity

    C# 808

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