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Upgrading to 1.0.0 from 0.5.2

Sean Lewis edited this page Feb 5, 2015 · 4 revisions

Upgrading from 0.5.2 to 1.0.0

Note: even if you enabled auto-updater support on a previous release, the plugin will not update to the 1.0.0 release automatically since it may have minor incompatibilities.

See the changelog for notes on what has actually changed.

New requirements

You must have sourcemod 1.7 installed on the game server.

New files

  1. Make sure you placed configs/multi1v1_weapons.cfg onto the server, as this is a new file
  2. Make sure you also placed everything in the translations directory

Separation of plugins

  1. The flashbangs option is in a separate plugin now, which is in the plugins/disabled directory of the download, move it to the plugins directory to enable it
  2. While the stats are still computed in the base plugin, any user-interface to viewing them was moved to the multi1v1_online_stats_viewer plugin, which you will also need to enable if you want it

Cvars

  1. You should delete cfg/sourcemod/multi1v1/multi1v1.cfg and let the plugin regenerate the file (not required, but highly recommended) since there are new cvars and new descriptions
  2. sm_multi1v1_guns_menu_first_connect was replaced with a more generic sm_multi1v1_menu_open_behavior
  3. The multi1v1_online_stats_viewer has cvars: sm_multi1v1_stats_url and sm_multi1v1_top_url, you can edit these in the auto-generated cfg/sourcemod/multi1v1/multi1v1_online_stats_viewer.cfg. Note that the format for the sm_multi1v1_stats_url has changed, read it's description for more info.

Note: new fields added to the multi1v1_stats table will be automatically added by the plugin if needed

Database considerations

You don't need to touch your multi1v1_stats table, but the plugin will now also track round-type specific rating types when a round type is marked as ranked. The default rifle, pistol, and awp round types are all marked as ranked and will store data in the rifleRating, pistolRating, and awpRating fields respectively.