Releases: spiralhalo/LumiPBRExt
Release v0.23 - Updated API
Important changes
- Updated to use the latest Frex API conventions (Requires Lumi Lights v0.40)
New Features
- Added materials for Slime, Slime block, and Honey block
Other Changes
- Updated materials for Obsidian variants, Deepslate variants, and Cauldrons
- Optimized bevels and other minor tweaks to bump maps
Release v0.22 - Bevels!
New features
- Configurable tile and bricks bevel
- Tinted glass and deepslate variants support
- Lava and powdered snow cauldron support
Changes
- Logs are bumpy again using a faster method
- Dirt is no longer bumpy
- Cauldrons are no longer translucent
- Water cauldron now uses unmodified water texture
- Minor config changes
Release v0.21
New features
- 1.17: Deepslate ores and amethyst materials
- Brick wall, stairs, and iron trapdoor materials
- Apply material to chests rendered with Enhanced Block Entities mod
- Configurable normal map resolution
- Configurable roughness of rocks and planks
Changes
- Bricks of regular, nether, end stone, and stone variants are no longer glossy
- Diamond blocks now have a glittery surface
- Removed bump generation on grass blocks and logs for massive performance increase in the Overworld
Fixes
- Fixed the appearance of GUI items of tools
Notice
Configuration requires respackopts.
(You can also configure by editing config.glsl
file inside the assets/lumiext/
folder but no one likes to do that)
Release v0.20 - First DEV release
Version 0.7
Notice
This is an OG release. It is meant to be used with Lumi Lights OG.
This version works with Canvas 1.0.1267 for Minecraft 1.16.
Updates
- Fix misalignment of generated normal map
- Fix cauldron material
Incompatibilities
- Incompatible with Lumi PBR Compat v0.3 and lower (update to v0.4+)
Version 0.6 Hotfix
Updates
- Fix bump coarse function not loaded
Incompatibilities
- Incompatible with Lumi PBR Compat v0.3 and lower (update to v0.4+)
Version 0.5
Updates
- Adds bumps to the barks of logs and woods
- Merge respackopts version*
- API update
- Breaks Lumi PBR Compat v0.3 and lower. Update Lumi PBR Compat if you're using it.
*You can configure Lumi PBR Ext manually by editing /assets/lumi/ext_config.glsl
unless you have respackopts installed. In which case, configure it with respackopts.
Respackopts unification adds a config var that must be enabled at all times
Version 0.4 + Respackopts
Updates
lite
andnobump
versions are deprecated- Lumi PBR Ext is now configurable
- Toggleable bumps on tool
- Non-vanilla friendly option: turn off materials that don't work well with non-vanilla texture packs
- Respackopts edition
To configure, extract LumiPBRExt zip file into /.minecraft/resourcepacks/LumiPBRExt
folder and then edit LumiPBRExt/assets/lumi/ext_config.glsl
with a text editor. To disable options without values (e.g. #define LUMI_ApplyToolBump
) just add //
at the start of the line (e.g. // #define LUMI_ApplyToolBump
).
Respackopts edition features in-game config screen. Requires Respackopts. You should only have one edition active at a time.
This release breaks Lumi PBR Compat v0.2. Please update to Lumi PBR Compat v0.3 if you are using Lumi PBR Compat.
Version 0.3
Updates
- Generalize ore shader for 3rd party compat
- Set custom base reflectivity for gems
Version 0.2
Updates
Visual
- Updated iron wood material (chest, barrel, oak door, spruce door, spruce trapdoor, crafting table)
- Update obsidian and crying obsidian material, make them less plastic-looking
Technical
- Updated minecart and metal armor to use the same material
- Updated failsafe, don't prevent world rendering if Lumi Lights shader isn't present
- Fixed AMD driver specific issue when using double underscore