Skip to content

Releases: spiralhalo/LumiPBRExt

Release v0.23 - Updated API

16 May 06:50
1991636
Compare
Choose a tag to compare

Important changes

  • Updated to use the latest Frex API conventions (Requires Lumi Lights v0.40)

New Features

  • Added materials for Slime, Slime block, and Honey block

Other Changes

  • Updated materials for Obsidian variants, Deepslate variants, and Cauldrons
  • Optimized bevels and other minor tweaks to bump maps

Release v0.22 - Bevels!

13 Sep 03:36
afa3f13
Compare
Choose a tag to compare

New features

  • Configurable tile and bricks bevel
  • Tinted glass and deepslate variants support
  • Lava and powdered snow cauldron support

Changes

  • Logs are bumpy again using a faster method
  • Dirt is no longer bumpy
  • Cauldrons are no longer translucent
  • Water cauldron now uses unmodified water texture
  • Minor config changes

Release v0.21

16 May 12:02
Compare
Choose a tag to compare

New features

  • 1.17: Deepslate ores and amethyst materials
  • Brick wall, stairs, and iron trapdoor materials
  • Apply material to chests rendered with Enhanced Block Entities mod
  • Configurable normal map resolution
  • Configurable roughness of rocks and planks

Changes

  • Bricks of regular, nether, end stone, and stone variants are no longer glossy
  • Diamond blocks now have a glittery surface
  • Removed bump generation on grass blocks and logs for massive performance increase in the Overworld

Fixes

  • Fixed the appearance of GUI items of tools

Notice

Configuration requires respackopts.

(You can also configure by editing config.glsl file inside the assets/lumiext/ folder but no one likes to do that)

Release v0.20 - First DEV release

12 Apr 13:08
af617b8
Compare
Choose a tag to compare

Version 0.7

26 Dec 02:08
Compare
Choose a tag to compare

Notice

This is an OG release. It is meant to be used with Lumi Lights OG.
This version works with Canvas 1.0.1267 for Minecraft 1.16.

Updates

  • Fix misalignment of generated normal map
  • Fix cauldron material

REQUIRES LUMI LIGHTS v0.8

Incompatibilities

  • Incompatible with Lumi PBR Compat v0.3 and lower (update to v0.4+)

Version 0.6 Hotfix

25 Dec 04:16
Compare
Choose a tag to compare

Updates

  • Fix bump coarse function not loaded

REQUIRES LUMI LIGHTS v0.7

Incompatibilities

  • Incompatible with Lumi PBR Compat v0.3 and lower (update to v0.4+)

Version 0.5

24 Dec 12:20
Compare
Choose a tag to compare

Updates

REQUIRES LUMI LIGHTS v0.7

*You can configure Lumi PBR Ext manually by editing /assets/lumi/ext_config.glsl unless you have respackopts installed. In which case, configure it with respackopts.

Respackopts unification adds a config var that must be enabled at all times

image

Version 0.4 + Respackopts

22 Dec 21:39
Compare
Choose a tag to compare

Updates

  • lite and nobump versions are deprecated
  • Lumi PBR Ext is now configurable
  • Toggleable bumps on tool
  • Non-vanilla friendly option: turn off materials that don't work well with non-vanilla texture packs
  • Respackopts edition

To configure, extract LumiPBRExt zip file into /.minecraft/resourcepacks/LumiPBRExt folder and then edit LumiPBRExt/assets/lumi/ext_config.glsl with a text editor. To disable options without values (e.g. #define LUMI_ApplyToolBump) just add // at the start of the line (e.g. // #define LUMI_ApplyToolBump).

Respackopts edition features in-game config screen. Requires Respackopts. You should only have one edition active at a time.

REQUIRES LUMI LIGHTS

This release breaks Lumi PBR Compat v0.2. Please update to Lumi PBR Compat v0.3 if you are using Lumi PBR Compat.

Version 0.3

18 Dec 20:57
Compare
Choose a tag to compare

Updates

  • Generalize ore shader for 3rd party compat
  • Set custom base reflectivity for gems

REQUIRES LUMI LIGHTS

Version 0.2

09 Dec 19:17
Compare
Choose a tag to compare

Updates

Visual

  • Updated iron wood material (chest, barrel, oak door, spruce door, spruce trapdoor, crafting table)
  • Update obsidian and crying obsidian material, make them less plastic-looking

Technical

  • Updated minecart and metal armor to use the same material
  • Updated failsafe, don't prevent world rendering if Lumi Lights shader isn't present
  • Fixed AMD driver specific issue when using double underscore