Lumi Lights v0.40 - Arrival
Changes
- Vanilla entity shadow are softer
- Changed cloud height default to match 1.18
- Changed fog behavior to be unconstrained by render distance
- Reduced ambient occlusion artifacts
- Reduced influence of sunlight on fog color
- Padded AO attenuation to better distinguish edges on snow and sand blocks
- Tweaked the End sky brightness to match the fog better
Fixes
- Fixed fog coloration in custom dimensions
- Fixed lack of flashing in the sky during lightning strikes
- Fixed seam in the cloud texture
- Fixed stars appearing at noon when using darker sky color, limited sky color to always be brighter at noon than at night
- Fixed TAA causing jittering on vanilla shadows