forked from NVIDIA/spark-rapids
-
Notifications
You must be signed in to change notification settings - Fork 0
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Add nvcomp LZ4 codec support (NVIDIA#833)
* Add nvcomp LZ4 codec support Signed-off-by: Jason Lowe <[email protected]> * Add lz4 to list of supported shuffle codecs Signed-off-by: Jason Lowe <[email protected]> * Add CUDA stream parameter to table compression APIs Signed-off-by: Jason Lowe <[email protected]> * Add compression output size sanity check Signed-off-by: Jason Lowe <[email protected]> * Add missing stream sync Signed-off-by: Jason Lowe <[email protected]>
- Loading branch information
1 parent
d11de84
commit af08712
Showing
10 changed files
with
422 additions
and
222 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Oops, something went wrong.