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Fix compatibility canvas background depth issue
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BastiaanOlij committed Sep 18, 2024
1 parent 922ae7e commit 491a5d9
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3 changes: 3 additions & 0 deletions drivers/gles3/rasterizer_scene_gles3.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2552,6 +2552,9 @@ void RasterizerSceneGLES3::render_scene(const Ref<RenderSceneBuffers> &p_render_
glBindTexture(rt->view_count > 1 ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_2D, rt->color);

copy_effects->copy_screen(render_data.luminance_multiplier);

scene_state.enable_gl_depth_test(true);
scene_state.enable_gl_depth_draw(true);
}

RENDER_TIMESTAMP("Render Opaque Pass");
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