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Releases: smallmodel/openmohaa

v0.3.5-testing

01 Jan 13:32
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Properly increment the packet number before sending the gamespy reply

Some programs parse the packet number and stop working properly if the packet number is an incorrect value

v0.3.4-testing

30 Dec 22:23
d83ad43
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Fix FPS model not being set correctly to match the world model

v0.3.3-testing

20 Dec 18:23
e1be3c0
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Call G_SetClientConfigString() instead to properly set the team confi…

v0.3.2-testing

15 Dec 00:40
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Declare PID functions

v0.3.1-testing-testing

14 Dec 18:54
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Use the PID file in non-debug builds

The PID file is used to check if openmohaa cleanly exited, and in case it didn't, the user is prompted to start in safe mode

v0.3.0-testing-testing

08 Dec 18:30
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Put the value of the working directory in quotes

v0.2.51-testing

24 Nov 17:05
3956e03
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Use Ubuntu 22.04 as the runner OS for linux, to use a lower GLIBC ver…

v0.2.50-testing

24 Nov 12:08
8b6b159
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Check for bHitPerson in MV0, MV1 and MV2

This checks if the sentient being hit is dead, and skip it when moving the vehicle so the vehicle doesn't get stuck for when a sentient is dying

v0.2.49-me-testing

19 Nov 19:23
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Set the default compass scale to 0.5 for the base game

v0.2.48-me-testing

10 Nov 22:04
7e4da51
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Update features.md