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There seems to always be a white-colored entity UUID that has a Sacrifice score greater than 0. This entity seems to be the AEC that represents the item that gets selected (/say @e[scores={Sacrifice=1..}] outputs Bone if the selected item is a bone).
This prevents progression in the difficulty value the game uses to determain the next item.
The text was updated successfully, but these errors were encountered:
NeunEinser
changed the title
Difficulty does not increase
[FATAL] Difficulty does not increase
Apr 5, 2019
Sacrifice/datapacks/Chosen/data/praise/functions/newgoal.mcfunction
Line 11 in 1fc1091
There seems to always be a white-colored entity UUID that has a Sacrifice score greater than 0. This entity seems to be the AEC that represents the item that gets selected (
/say @e[scores={Sacrifice=1..}]
outputsBone
if the selected item is a bone).This prevents progression in the difficulty value the game uses to determain the next item.
The text was updated successfully, but these errors were encountered: