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Odd fill/missing layers below solid pillars #39
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I'm seeing this as well with the Hollow Calibration Pyramid (http://www.thingiverse.com/thing:11846). It almost seems like the logic for determining infill is taking precedence over the logic for making bottom layers solid. So it ends up carving out an area of the otherwise solid layers and making it non-solid. |
Can you please post a screenshot of the wrong layer(s)? |
Here you go: http://www.newdiversions.com/skimages//pyramid_layer_issue-20111110-095424.jpg . You can see the "hole" left for the pillar before it starts, this lasts a couple of layers. |
Sorry that's of the pyramid from Pointedstick, here's the original model with the round pillars: http://www.newdiversions.com/skimages//retract_model_layers-20111110-095700.jpg |
The pyramid thing there is exactly what I see as well. |
Please post your config.ini and also any command-line arguments used. |
bottom_layer_speed_ratio = 0.3 |
This might be fixed (I didn't test it). Can you test it with current git or new packages once they're out? Thank you! :) |
As of git last night, a Buddha I printed had gaps in the solid base On Nov 13, 2011, at 2:31 PM, Alessandro Ranellucci
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Here [1] is an illustration of the pattern that is breaking the "retract test.STL" object. The in-fill is somehow breaking into the solid-layers. The illustration was made with today's Slic3r (20111114) using 100% default settings. [1] http://dallasmakerspace.org/w/images/a/aa/Retract-test-bug.jpg |
Hello Peter, thank you for the excellent screenshot. That helped me much. That said, we could have encountered a situation (pillars/small areas) where this behaviour is dangerous for the quality of the print. While it makes sense for most of cases, you're making me think about handling this particular situation as an exception. My question is: does this impact print quality? If so, the solution is to detect these situations (small internal surfaces inside solid surfaces) and merge them in order to have a single solid surface. (Note to self: small could be defined as those surfaces which cannot be offsetted by the number of perimeters + n.) |
I would have to say that it does affect the quality and strength of the Does this relate to the "buddha bug", because it looks very similar in the So, based on visual quality alone, I would say it remains something that Thoughts? Hope to be around IRC later as well. On Tue, Nov 15, 2011 at 3:34 AM, Alessandro Ranellucci <
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Done! |
Model here: http://www.thingiverse.com/thing:13408
Model prints mostly fine (way better than SF :) ), but below each pillar for 1 or 2 layers there is space left in in the infill. It actually tries to print the outlines of the columns as if they are inset into the model versus starting at the surface layer. Similar thing happens with Hollow Pyramid Short on thingiverse.
This is 11/4 build!
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