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Allow Tools for Melee Weapons when no other melee weapons are available
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TheLoneTec committed Nov 15, 2024
1 parent 6c770f5 commit 7e9d7e7
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Binary file modified Mods/Simple Sidearms SK/Assemblies/SimpleSidearms.dll
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2 changes: 2 additions & 0 deletions Mods/Simple Sidearms SK/Languages/English/Keyed/English.xml
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Expand Up @@ -23,6 +23,8 @@ Click to go to settings now.</FirstTimeSettingsWarning>
<CQCFistSwitch_title>Unarmed combat autoswitch</CQCFistSwitch_title>
<CQCTargetOnly_desc>Should pawns only react to attacks from their current target?</CQCTargetOnly_desc>
<CQCTargetOnly_title>Switch only on attacks from target</CQCTargetOnly_title>
<CQCAllowToolsIfDesperate_desc>If no other melee weapon is available, allow using tools as melee weapons?</CQCAllowToolsIfDesperate_desc>
<CQCAllowToolsIfDesperate_title>Allow tools for melee weapons</CQCAllowToolsIfDesperate_title>

<RangedNonCombatAutoSwitch_desc>Should pawns switch to range-appropriate ranged sidearms when not in combat?</RangedNonCombatAutoSwitch_desc>
<RangedNonCombatAutoSwitch_title>Use best ranged weapon out of combat</RangedNonCombatAutoSwitch_title>
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