A twist on the classic "Where's Waldo" game. In this case, you're searching for Nintendo characters from the GameCube era. This project was used as a way for me to practice using a BaaS like Firebase, and to get more practice implementing unit testing in React.
- Timer to record how fast a user can beat the game
- Character components stored/grabbed with Firebase to prevent cheating through dev tools.
- Dynamic character cordinates based on window size.
- React
- React Router
- SCSS
- Jest
- Firebase
After cloning the repository, run:
npm install
npm start
The site is now running at localhost:3000
.