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Releases: sirdoombox/BannerLib

BannerLib v0.1.0

28 Apr 13:21
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  • Ran a rebuild for 1.3.X+ Support.

That's literally it. Taleworlds moved some stuff to a new assembly and forced me to make a new release based on just pressing the build button.

BannerLib v0.0.9

19 Apr 18:02
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  • Added Dialog System (Courtesy of Aberro)
  • Tidying up
  • Included DependentModules

BannerLib v0.0.8

09 Apr 16:56
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  • Fix inconsistent accessibility for PerkBase Name & Description
  • Implemented workaround extension method to force MobileParty speed changes.

BannerLib v0.0.7

09 Apr 13:33
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  • Loaded message appears only once.
  • Minor (but important) GameModel replacement logic changes.

BannerLib v0.0.6

07 Apr 19:33
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  • Rewrote the Input System, final (admittedly major) breaking change.
  • Added GameModels system to handle adding/replacing gamemodels cleanly.
  • Updated and fixed all existing documentation.

BannerLib v0.0.5

05 Apr 07:55
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  • Reworked perks system
  • Fixed most of the bugs
  • Added documentation for everything that's currently available.

BannerLib v0.0.2

03 Apr 20:45
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BannerLib v0.0.2 Pre-release
Pre-release

-Fixed a critical input bug.

BannerLib v0.0.1

03 Apr 18:33
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BannerLib v0.0.1 Pre-release
Pre-release

Very early initial release so people can at the very least start using it.