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Primitives
Simon (darkside) Jackson edited this page Aug 21, 2020
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Area | Submitted | Type |
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Games: 2D Graphics, Games: Graphics | 4/26/2007 | Code Sample |
This sample shows how to implement a PrimitiveBatch class, which can be used to easily draw points, lines, and triangles on the screen.
Many popular games use a "retro" style that does all of its drawing with points and lines. This sample shows how you can implement a PrimitiveBatch class that can be used to easily draw points, lines, and triangles on the screen. This functionality can be useful not only for drawing a game with a retro style, but also for debugging.
All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).
Download | Size | Description |
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PrimitivesSample_4_0 | 0.03MB | Source code and assets for the Primitives Sample (XNA Game Studio 4.0). |
PrimitivesSample_4_0.zip | 0.03MB | Source code and assets for the Primitives Sample (XNA Game Studio 4.0). |