-
-
Notifications
You must be signed in to change notification settings - Fork 102
Catapult Wars Lab
Simon (darkside) Jackson edited this page Aug 21, 2020
·
8 revisions
Area | Submitted | Type |
---|---|---|
Games: 2D Graphics, Games: Collision, Games: Gameplay, Games: Graphics, Input, Touch & Gestures | 10/4/2010 | Tutorial |
This lab is a full 2D gesture-based catapult battle game. Launch rocks to crush your opponent, but beware the changing wind! Two learning modules help you build the gameplay from scratch, then polish with animation, sounds, and menu screens, all in 90 minutes. Based on the Game State Management Sample.
For more fun with Catapult Wars, see the Catapult Wars Extensions Kit.
Contains:
Source code, in steps, compatible with XNA GS 4.0
Graphical, sound, and music assets
Detailed walkthrough in DOC format
Features:
2D Background and Color-Keyed Sprite Graphics
XML-Based Sprite Strip Animation System
Tap and Drag Gestures Support
SpriteFont Text Drawing
Bounding-Box Collision
Simple Fire-and-Forget Sounds
Music Loading and Playing
Menu Screen Interactions
AI State Management
All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).
Download | Size | Description |
---|---|---|
CatapultWars_4_0 | 9.39MB | Source code and assets for the Catapult Wars Lab (XNA Game Studio 4.0). |
CatapultWars_4_0.zip | 9.39MB | Source code and assets for the Catapult Wars Lab (XNA Game Studio 4.0). |