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Avatar Animation Blending Sample
Simon (darkside) Jackson edited this page Aug 21, 2020
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Area | Submitted | Type |
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Games: 3D Graphics, Games: Graphics | 6/12/2009 | Code Sample |
This sample demonstrates how to blend between two animations over a fixed period of time. Once a new animation is selected by the user, the new target animation is blended into the current animation over a period of 0.25 seconds.
The AvatarAnimation object enables developers to play one of the built-in animations on an AvatarRenderer. When you switch animations, the positions of the avatar's arms and legs can quickly snap to the new animation positions. Blending between the two animations can smooth out this transition.
All content and source code downloaded from this page are bound to the Microsoft Permissive License (Ms-PL).
Download | Size | Description |
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AvatarAnimationBlendingSample_4_0 | 0.03MB | Source code and assets for the Avatar Animation Blending Sample (XNA Game Studio 4.0). |
AvatarAnimationBlendingSample_4_0.zip | 0.03MB | Source code and assets for the Avatar Animation Blending Sample (XNA Game Studio 4.0). |