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Release Notes
Welcome to the release notes for this Configuration. Below you will find an overview of all the changes we did for each release. We try to be as detailed as possible and include all bugs we have fixed, features we have added and things that may have changed. If you have questions about a particular release, don't hesitate to contact our support team!
2017-Dec-13
Updated with latest apps, engines and frameworks
2017-Nov-27
Bug fix for using latest launch app
2017-Nov-20
Updated to include default flame workflow, latest apps/engines
2017-Mar-15
Removes problematic profiles from png files used as icons.
Details:
This will silence libpng warnings from Qt when the png files are loaded as pixmaps. This is a second attempt as this profile stripping, and uses ImageMagick's "mogrify" command to achieve the desired result, which maintains color consistency.
2017-Feb-02
revert sg utils to v5.0.1
2017-Feb-01
Fixes sg utils version typo
2017-Feb-01
Deferred folder creation for Photoshop now refers to tk-photoshopcc.
2017-Jan-31
Adds support for tk-photoshopcc.
2017-Jan-23
Updated with latest engines and apps.
2017-Jan-12
Updated with latest engines and apps.
2016-Dec-06
Updated with latest engines and apps.
2016-Nov-09
Updated with latest engines and apps.
2016-Nov-07
Updated with latest engines and apps.
2016-Oct-03
Removes tk-3dsmax. That engine is now deprecated. For 3ds Max integration for versions 2015+, the tk-3dsmaxplus engine should be used.
2016-Sep-22
Updated with latest engines and apps.
2016-Sep-02
Due to some recent updates to our bundles, we no longer require multiple versions of the same framework being installed.
2016-Aug-17
Updated with latest engines and apps.
2016-Aug-15
Uses tk-framework-qtwidgets v2.4.3.
2016-Aug-10
Updated to latest app and engine versions.
2016-Aug-01
Updated to latest maya and nuke engines.
2016-Jul-28
Adds preliminary support for Maya 2017.
2016-Jul-26
Added shotgun panel to all contexts
2016-Jun-28
Updated with latest app and engine versions.
2016-May-11
Adding Shotgun Panel to all engine
2016-Apr-27
Series of stability and usability fixes for the Workfiles 2 app.
2016-Apr-19
Uses latest tk-3dsmaxplus, tk-houdini, tk-hiero-export, and tk-multi-launchapp.
2016-Apr-04
Updated .gitignore to include files created during project setup that should not be under revision control.
2016-Mar-31
Moves to latest publish and loader apps, plus the latest adminui framework.
2016-Mar-29
Moves to latest tk-multi-publish and tk-framework-shotgunutils.
2016-Mar-29
Scaled down the review submit logo from 254k to 9k
2016-Mar-11
Uses latest tk-multi-loader2 and tk-3dsmaxplus.
2016-Mar-07
Updated with the latest apps with metrics support
2016-Mar-02
Adds the new workfiles 2 application.
2016-Mar-02
Adds the new workfiles 2 application.
2016-Feb-03
QA fixes for app versions and template errors
2016-Feb-02
Adds Nuke Studio support and expanded Houdini configs.
Details:
All apps, engines, and frameworks updated to latest. New engine configs for use with Nuke Studio, and new Houdini apps and updates added. This update also bumps the required tk-core version to 0.17.0
2016-Jan-15
Updated with latest approved versions.
2015-Nov-30
Updates to accompany houdini engine update
2015-Nov-30
Updated shotgun panel to include new generic tasks.
2015-Nov-30
Updated to latest versions of loader, shotgun panel and major versions of frameworks.
2015-Nov-11
Bumps versions up for tk-multi-publish, tk-hiero-export, tk-mari, and tk-framework-shotgunutils.
2015-Oct-22
Bumps versions up for workfiles, publish, hiero-export, and snapshot apps, plus the tk-nuke engine.
2015-Oct-22
Small update, moved the Houdini enable_sg_self and enable_sg_menu lines in asset_step and shot_step files
2015-Oct-19
Makes use of merged Hiero/Nuke engine functionality and updates app versions to match.
2015-Sep-30
Updated to latest versions. Aligned with other configs.
2015-Sep-16
Updated to use all the latest apps and engines, including the new Shotgun Panel.
2015-Sep-15
Tweaked the shotgun panel configuration and bumped version to latest.
2015-Sep-14
Updated Shotgun Panel to v1.0.1
2015-Sep-14
Updated with latest Engines, Apps and Framework versions.
Updates tk-nuke-writenode version and settings.
Updates to Photoshop engine version and settings.
Fixed the actions_hook value for MotionBuilder
Updated format to explicitly define a storage root for each template
Tweaked asset render paths for Houdini.
Updated to use Nuke 9.0 by default.
tk-multi-screening room has been updated to v0.1.10.
Added Rendered Image to the default formats supported by the Photoshop loader.
Adds tk-multi-loader2 configuration for the tk-photoshop engine in the asset_step and shot_step environments.
Replaced tk-nuke-breakdown and tk-maya-breakdown with tk-multi-breakdown.
3dsmaxplus minor compatibility problem
Way to reset a global cache per-export
Details:
The resolve hook is called tons during an export, so expensive resolve results need to be cached. There currently isn't a hook available that run pre-export where that cache could be cleared
Update the default configs to support 3dsmaxplus.
Details:
Note that it doesn't add it to any launchers.
Add default entries for Hiero publish data hook.
Add default entries for Hiero publish data hook.
Fixed broken indentation in environment files
Fixed Mari Windows path
Added Mari configuration
Details:
- The Asset Step engine now includes the Mari engine together with all apps and engines to integrate Mari into the rest of the pipeline
Updates to more recent versions of DCCs, apps and engines. Added desktop support.
Updated frame range app to latest version. Added frame range app to 3dsmax.
Renamed the 'channel' template key to 'output' to be consistent with the recent change to the Shotgun Write Node. Updated all apps, engines & frameworks to the latest versions.
updated the latest version of the new loader (v1.0.7)
Details: updated the latest version of the new loader (v1.0.7)
Includes the latest version of the Maya engine containing support for Maya 2015
Updated the maya engine to use the latest version (v0.4.0)
Updated with latest app versions and the new loader.
Updated to latest version of Nuke engine and added default setting for favourite_directories
Details: Updated to latest version of Nuke engine and added default setting for favourite_directories
Updated to use the latest versions of all apps, engines & frameworks
Updated to latest version of Motionbuilder Publish app
Updated to latest version of the Softimage engine and framework
Updated tk-houdini
Details: Updated tk-houdini
PySide distributions for Softimage engine are now contained in a separate framework to reduce the engine size for future updates
Updated environments to use the latest versions of all apps and engines
Updated tk-hiero-export to v0.1.10 and changes required by it
Details:
removed hiero_nuke_script_path from templates to avoid duplicate template issues
and removed nuke_script_path_step
setting to hook
Hiero updates: engine to v0.2.2, tk-hiero-export to v0.1.9 and tk-nuke-writenode to v0.1.11
Details: tk-hiero-export and tk-nuke-writenode both updated to support ShotgunWriteNodePlaceholder nodes
Updated Photoshop Engine to v0.1.6
Details: Updated Photoshop Engine to v0.1.6
Latest and greatest of everything + tk-nuke engine that supports Nuke 7.0
Update tk-hiero-export to v0.1.8
Details: Update tk-hiero-export to v0.1.8 (updated shot thumbnail logic)
Changed filenames for Hiero to use underscores instead of dots
Details: Changed filenames for Hiero to use underscores instead of dots to avoid a Hiero bug on windows where portions of the filename after the first dot but before the last one get lost on save.
Reverted Houdini launchers due to issue with context switching
Fixed Houdini templates and launcher
Updated Hiero Export to v0.1.6
Details: Updated Hiero Export to v0.1.6
Updated tk-hiero engine. Added config for thumbnail upload hook.
Details: Updated tk-hiero engine. Added config for thumbnail upload hook.
Updated Hiero Export to v0.1.3
Details: Updated Hiero Export to v0.1.3
Workfiles app now launches at startup in Maya.
Updated to use latest versions of apps, engines & frameworks
Updating photoshop to v0.1.4
Updated to use all the latest apps and engines with full support for the name key being optional in templates
Added missing Houdini folders
Details: The Houdini engine and apps were added but the folders weren't put in
Minor tweaks
Updated to use latest Softimage engine
Added Softimage integration and improved Photoshop integration to include multi-apps
Added Houdini Integration.
Updated app versions.
Support for extended review process in Nuke
Adjustments to the Hiero Configuration.
Added Hiero Support
Updated to include shotgun environment for the PublishedFile entity type
Renamed tank_overrides.yml to sgtk_overrides.yml
Updated to use latest versions of apps and engines
Updated to use latest versions of Sgtk apps and engines
Updated app versions
Updated to app versions that support the new PublishedFile entity types
Updated to app versions that support the new PublishedFile entity types
Updated Config with a better Shot/Step Breakdown.
Details: The Default config now has a more complex environment setup, with one level of configuration for shots and assets and one level for steps. This makes it easier to launch things from the shell and to jump to the right location in the file system setup.
Updated multi-publish config for nuke to remove unnused secondary_output.publish_template values.
Updated config to use latest version of shell and shotgun engines
Updated 3ds Max configuration to use the new Multi Publish, Snapshot & Work Files apps
Tweaks and following after 0.13 release
Updated paths to point at tank store
Updated config to be Tank v0.13 compliant.
Updated nuke workflows to include new multi publish suite.
Updated the config to support screening room.
Details:
- Updated to support Screening Room applications
Added photoshop support.
Modified the configuration to use the new tk-multi-launchapp instead of individual app launchers.
Tweaks and adjustments to 3dsmax templates.
updated config to use the latest versions of apps and engines
Updated the config to use 0.12.5 apps and engines. Added 3dsmax support.
Updated the config to use 0.12.5 apps and engines. Added 3dsmax support.
Updated config to use the latest 0.12.5 compatible versions of apps and engines. Added 3dsmax.
Tweaks to stereo templates
Updated the starter config to use Nuke engine v0.2.6
Updated starter config to work with Tank 0.12 Release.
Initial Release of the config as a separate component rather than as part of the core distribution.