A clone of the Zachtronics minigame Dungeons & Diagrams
from Last Call BBS
.
- The numbers to the left and top indicate the number of walls that exist along the row/column. Wall conditions must be satisfied exactly.
- All paths (non-wall tiles) are connected: i.e. there are no non-wall islands.
- All paths must be narrow: i.e. there are no 2x2 non-wall regions.
- All dead ends must have a mob. All mobs must exist in dead ends.
- Chests must be in 3x3 'rooms' that are non-walls. They have exactly one exit that connects to the path.
When all of these rules are satisfied, the level is completed and a banner should show!