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I'm creating a monitor for mesh, and would like to listen for when pins are added/removed.
I'm able to hook into role:transport,type:balance,remove:client and role:transport,type:balance,add:client, and can for the most part get the same result that role:mesh.get:members responds with.
However, the add, action is missing the meta key, so I can't pick out the instance.... this same key is present on remove. For consistency's sake, this would be good to include.
The text was updated successfully, but these errors were encountered:
tswaters
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Aug 19, 2017
I'm creating a monitor for mesh, and would like to listen for when pins are added/removed.
I'm able to hook into
role:transport,type:balance,remove:client
androle:transport,type:balance,add:client
, and can for the most part get the same result thatrole:mesh.get:members
responds with.However, the
add
, action is missing themeta
key, so I can't pick out the instance.... this same key is present onremove
. For consistency's sake, this would be good to include.The text was updated successfully, but these errors were encountered: