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Release 23.05.2 #7056

Merged
merged 7 commits into from
May 8, 2023
Merged

Release 23.05.2 #7056

merged 7 commits into from
May 8, 2023

Commits on Apr 25, 2023

  1. Release 23.05.0

    philippotto committed Apr 25, 2023
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Commits on May 2, 2023

  1. Guard against NaNs in shader (#7018)

    * guard against nan when deciding whether to use performance optimization in shader
    
    * update changelog
    philippotto committed May 2, 2023
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  2. Workaround for WebGL crash for datasets with many segmentation layers (

    …#6995)
    
    * reduce shader complexity when having multiple segmentation layers (shader needs to be compiled more often then, though)
    
    * fix tests
    
    * clean up
    
    * update changelog
    philippotto committed May 2, 2023
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  3. Release 23.05.1

    philippotto committed May 2, 2023
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Commits on May 8, 2023

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  2. Release 23.05.2

    philippotto committed May 8, 2023
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