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sascha-hemi committed Apr 18, 2024
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5 changes: 5 additions & 0 deletions arduino/.gitignore
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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch
10 changes: 10 additions & 0 deletions arduino/.vscode/extensions.json
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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
],
"unwantedRecommendations": [
"ms-vscode.cpptools-extension-pack"
]
}
3 changes: 3 additions & 0 deletions arduino/.vscode/settings.json
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{
"cmake.configureOnOpen": false
}
39 changes: 39 additions & 0 deletions arduino/include/README
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This directory is intended for project header files.

A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.

```src/main.c

#include "header.h"

int main (void)
{
...
}
```

Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.

In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.

Read more about using header files in official GCC documentation:

* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes

https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
46 changes: 46 additions & 0 deletions arduino/lib/README
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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.

The source code of each library should be placed in an own separate directory
("lib/your_library_name/[here are source files]").

For example, see a structure of the following two libraries `Foo` and `Bar`:

|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c

and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>

int main (void)
{
...
}

```

PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.

More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html
16 changes: 16 additions & 0 deletions arduino/platformio.ini
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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html

[env:esp32doit-devkit-v1]
platform = espressif32
board = esp32doit-devkit-v1
framework = arduino
upload_port = /dev/ttyUSB0
monitor_speed = 115200
112 changes: 112 additions & 0 deletions arduino/src/main.cpp
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#include <Arduino.h>

#define RXD2 16
#define TXD2 17
#define TIMEOUT 250
#define MAX_TRIES 20

uint16_t calculateChecksum(const uint8_t* data, size_t length) {
uint16_t sum = 0;
for (size_t i = 0; i < length; i++) {
sum += data[i];
}
uint16_t checksum = sum ^ 0xFFFF;
return (checksum & 0xFF) << 8 | (checksum >> 8);
}

bool verifyChecksum(const uint8_t* data, size_t length) {
if (length < 4) { // Stellt sicher, dass genug Daten für eine Checksumme vorhanden sind
Serial.println("Datenlänge ist zu kurz für Checksummenüberprüfung.");
return false;
}
// Empfangene Checksumme aus den letzten zwei Bytes im Little-Endian Format
uint16_t received_checksum = (data[length-1] << 8) | data[length-2];

// Berechnet die Checksumme beginnend beim dritten Byte bis zum vorletzten Byte
uint16_t sum = 0;
for (size_t i = 2; i < length - 2; i++) {
sum += data[i];
}
uint16_t calculated_checksum = sum ^ 0xFFFF;
calculated_checksum = (calculated_checksum & 0xFF) << 8 | (calculated_checksum >> 8); // Byte-Swap

// Debug-Ausgaben
Serial.print("Received Checksum: ");
Serial.println(received_checksum, HEX);
Serial.print("Calculated Checksum: ");
Serial.println(calculated_checksum, HEX);

// Vergleicht die berechnete Checksumme mit der empfangenen
return received_checksum == calculated_checksum;
}

void processBmsResponse(const uint8_t* data, size_t length, uint8_t expectedCmd) {
for (int i = 0; i < length; i++) {
Serial.print(data[i], HEX); // Ausgeben jedes Bytes in Hexadezimal
Serial.print(" "); // Füge ein Leerzeichen zwischen den Hex-Werten ein
}
Serial.println(); // Füge eine neue Zeile am Ende hinzu


if (!verifyChecksum(data, length)) {
Serial.println("Checksumme ungültig!");
return;
}
if (data[5] != expectedCmd) { // Korrekt, data[4] sollte das bArg sein, das überprüft wird
Serial.print("Erwartetes Register (Hex): ");
Serial.println(expectedCmd, HEX); // Ausgabe in Hex
Serial.print("Erhaltenes Register (Hex): ");
Serial.println(data[5], HEX); // Ausgabe in Hex
Serial.println("Falsches Register in der Antwort.");
return;
}

Serial.println("Gültige Daten empfangen:");
for (int i = 7; i < length - 2; i += 2) {
uint16_t voltage = (data[i] << 8) | data[i+1];
Serial.print("Zellenspannung: ");
Serial.print(voltage);
Serial.println(" mV");
}
}

bool sendBmsCommand(uint8_t bLen, uint8_t bAddr, uint8_t bCmd, uint8_t bArg, uint8_t bPayload) {
uint8_t command[] = {0x55, 0xAA, bLen, bAddr, bCmd, bArg, bPayload};
uint16_t checksum = calculateChecksum(command + 2, sizeof(command) - 2);

for (int attempt = 0; attempt < MAX_TRIES; attempt++) {
Serial2.write(command, sizeof(command));
Serial2.write((uint8_t)(checksum >> 8));
Serial2.write((uint8_t)(checksum & 0xFF));

unsigned long startTime = millis();
while (Serial2.available() == 0) {
if (millis() - startTime >= TIMEOUT) {
Serial.println("Timeout erreicht, sende erneut...");
break;
}
}

if (Serial2.available() > 0) {
uint8_t response[256];
int index = 0;
while (Serial2.available() > 0 && index < 256) {
response[index++] = Serial2.read();
}
processBmsResponse(response, index, bArg); // Übergabe von bArg direkt in Hex
return true;
}
}

Serial.println("Maximale Versuche erreicht, keine Antwort.");
return false;
}

void setup() {
Serial.begin(115200);
Serial2.begin(115200, SERIAL_8N1, RXD2, TXD2);
sendBmsCommand(0x03, 0x22, 0x01, 0x40, 0x14); // bArg wird hier als Hex-Wert 0x40 übergeben, erwartet als Antwort auch 0x40
}

void loop() {
}
11 changes: 11 additions & 0 deletions arduino/test/README
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This directory is intended for PlatformIO Test Runner and project tests.

Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.

More information about PlatformIO Unit Testing:
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html

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