Skip to content
This repository has been archived by the owner on Feb 11, 2024. It is now read-only.

Can now vertex paint the R, G and B channels individually. #175

Merged
merged 1 commit into from
Oct 31, 2018

Conversation

Henry00IS
Copy link
Collaborator

This is great for users that need more accurate control over the individual channels for use with shaders.

Color Mode

Color Mode

Red Channel Mode

Red Channel Mode

Green Channel Mode

Green Channel Mode

Blue Channel Mode

Blue Channel Mode

Alpha Channel Mode

Alpha Channel Mode

@Henry00IS Henry00IS merged commit 6b875cd into sabresaurus:master Oct 31, 2018
@Henry00IS Henry00IS deleted the VertexPaintingChannels branch October 31, 2018 17:14
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant