Skip to content
This repository has been archived by the owner on Feb 11, 2024. It is now read-only.

Green collision material and wireframe for collision-only brushes. #128

Merged
merged 3 commits into from
May 28, 2018

Conversation

Henry00IS
Copy link
Collaborator

It got so confusing to differentiate between additive brushes and collision brushes that I decided to give them a unique color:

Appearance of several brushes

@ghost
Copy link

ghost commented May 28, 2018

That’s actually a fantastic idea! This might go good with a sort of trigger system, where you can make the model a trigger (with out having to go through the collision mesh)

@sabresaurus
Copy link
Owner

Nice! Might be worth trying a different colour, this is pretty close to the Exclude visual

image

@ghost
Copy link

ghost commented May 28, 2018

Maybe green would be good

@Henry00IS
Copy link
Collaborator Author

I agree, green is used by Unity for collision as well.

…red (as it looked similar to excluded faces).
@Henry00IS
Copy link
Collaborator Author

Here you go:

Brushes

@Henry00IS Henry00IS changed the title Red collision material and wireframe for collision-only brushes. Green collision material and wireframe for collision-only brushes. May 28, 2018
@Henry00IS
Copy link
Collaborator Author

I have added a collision icon for the brushes in the hierarchy.

Collision brushes and icon

@Henry00IS Henry00IS merged commit 5303eb6 into sabresaurus:master May 28, 2018
@Henry00IS Henry00IS deleted the CollisionMaterial branch May 28, 2018 15:35
@ghost
Copy link

ghost commented May 29, 2018

Awesome stuff Henry!

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants