Async Quests with radial effects #210
Labels
async
Bugs or issues only in async time mode.
bug
Something isn't working.
low priority
Quality of life or ignorable to an extent.
Destroying one of these sites (say EMI Dynamo) can cause colonies affected by it that are behind in time, to be unable to destroy it themselves and continue to be affected until the date it was destroyed by the other colony.
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